Ijewel3D Scene Templates for Batch x
Budget: €30 – €250 EUR
I already run every design on www.preciousjewels.be through Ijewel3D, and I’m about to add the Batch X module so I can render hundreds of 3DM files in one go. Before I switch it on, I need a set of rock-solid scene presets built by someone who truly knows the software—no learning curve, no experiments on my time.
Here’s what I’m after:
– Two visual moods: the elegant, slightly luxurious backdrops you see on my site, and a clean minimalist studio look.
– Lighting identical to my current product shots—soft, diffused, with just enough sparkle to bring the diamonds to life.
– Flexibility to render each piece both on a model and as a standalone hero shot, while keeping metal and stone colour true to my existing palette.
Your job is to create, inside Ijewel Batch X, reusable environments that let me drag-and-drop 3DM files, hit “Render,” and receive images that are indistinguishable from the examples already online. I expect you to:
• Build and name the scene templates, including camera angles, HDRI or studio lights, materials and reflection settings.
• Calibrate gold and diamond shaders so their tones match the reference renders.
• Provide a quick guide explaining how to queue my files and select the correct scene.
• Produce five test renders (both model and standalone) so we can confirm colour, shadows and overall atmosphere.
If you’ve delivered consistent e-commerce visuals with Ijewel3D before, let’s talk.
Here’s what I’m after:
– Two visual moods: the elegant, slightly luxurious backdrops you see on my site, and a clean minimalist studio look.
– Lighting identical to my current product shots—soft, diffused, with just enough sparkle to bring the diamonds to life.
– Flexibility to render each piece both on a model and as a standalone hero shot, while keeping metal and stone colour true to my existing palette.
Your job is to create, inside Ijewel Batch X, reusable environments that let me drag-and-drop 3DM files, hit “Render,” and receive images that are indistinguishable from the examples already online. I expect you to:
• Build and name the scene templates, including camera angles, HDRI or studio lights, materials and reflection settings.
• Calibrate gold and diamond shaders so their tones match the reference renders.
• Provide a quick guide explaining how to queue my files and select the correct scene.
• Produce five test renders (both model and standalone) so we can confirm colour, shadows and overall atmosphere.
If you’ve delivered consistent e-commerce visuals with Ijewel3D before, let’s talk.