Unreal Engine 5 Horror Game Level Design
Budget: $30 – $250 USD
I’m looking for an experienced Unreal Engine 5 Level Designer/Environment Artist to help improve and expand my realistic horror game.
This is not an animation or character job. I’m looking for someone who is skilled at building, decorating, and polishing environments using existing assets.
Tasks may include:
* Decorating hospital rooms and hallways
* Improving lighting and atmosphere
* Building and expanding areas of the map
* Fixing environment issues and gaps
* Placing props and set dressing to make areas feel realistic
* Improving room layouts and flow
* Adding environmental storytelling (abandoned equipment, debris, blood, etc.)
* Optimizing environment placement where needed
* Working with assets I already own from Fab/Marketplace
Requirements:
* Strong experience with Unreal Engine 5
* Experience creating realistic environments
* Good eye for detail and atmosphere
* Able to organize levels and keep projects clean
* Portfolio showcasing realistic environments (hospital, industrial, military, horror, etc.)
Project:
I’m developing a realistic first-person bodycam co-op horror game set in a large abandoned hospital/asylum. Most assets are already purchased—I mainly need help polishing, decorating, expanding, and making the environments feel high quality.
This is not an animation or character job. I’m looking for someone who is skilled at building, decorating, and polishing environments using existing assets.
Tasks may include:
* Decorating hospital rooms and hallways
* Improving lighting and atmosphere
* Building and expanding areas of the map
* Fixing environment issues and gaps
* Placing props and set dressing to make areas feel realistic
* Improving room layouts and flow
* Adding environmental storytelling (abandoned equipment, debris, blood, etc.)
* Optimizing environment placement where needed
* Working with assets I already own from Fab/Marketplace
Requirements:
* Strong experience with Unreal Engine 5
* Experience creating realistic environments
* Good eye for detail and atmosphere
* Able to organize levels and keep projects clean
* Portfolio showcasing realistic environments (hospital, industrial, military, horror, etc.)
Project:
I’m developing a realistic first-person bodycam co-op horror game set in a large abandoned hospital/asylum. Most assets are already purchased—I mainly need help polishing, decorating, expanding, and making the environments feel high quality.
Related categories:
3D Rendering
Interior Design
3ds Max
3D Modelling
3D Animation
Game Development
Lighting Design
Level Design