JUCE C++ Audio Enhancements

Job ID: 40142290

Budget: $30 – $250 USD

I maintain an established desktop audio application developed entirely in JUCE, and I’m looking for an experienced C++ / JUCE developer to implement a small set of refinements.

The codebase is mature and stable, so this engagement focuses on incremental feature additions and targeted improvements, not large-scale refactoring. The immediate scope involves adding new user controls, wiring them cleanly into the existing audio signal path, and applying a handful of small adjustments while ensuring everything remains fully real-time safe.

Development for this task is Windows-focused. The application is already structured for cross-platform builds, but Windows is the current priority.

Scope & Deliverables

This is a short, self-contained contract. Completion will be based on the following deliverables:
Updated JUCE components/modules implementing the new controls and any supporting helper classes
Clean, well-commented C++ code that builds successfully with the existing CI setup and respects real-time audio constraints
A concise change log outlining what was modified and the rationale behind each change

Requirements

Strong C++ proficiency
Solid hands-on experience with JUCE
Familiarity with real-time audio application development

If you’ve previously shipped JUCE-based plug-ins or standalone applications, please include a short summary of that experience along with links, repositories, or binaries where applicable.

Also let me know your availability and estimated start time. Once scope and terms are agreed upon, I’ll provide repository access and outline the milestones.

Looking forward to collaborating.