Three.js Developer with Physics Experience

Job ID: 32021340

Budget: $750 – $1,500 USD

We have a major project using three.js for an online game. There's some math involved you'll need to use to calculate angles, positions, etc. For example you'll need to have a solid understanding of angles (euler, quaternion, radians, degrees, etc).

You'll be working with Inverse Kinematics (IK), skeletal systems, blendshapes, control rigs, and more.

In addition to three.js a background in react + node is helpful.

You can do most of your work on your timezone.

You will need to complete a small coding challenge before the interview.

No agencies.
Related categories: JavaScript Engineering Mathematics Three.js