Three.js Developer with Physics Experience
Budget: $750 – $1,500 USD
We have a major project using three.js for an online game. There's some math involved you'll need to use to calculate angles, positions, etc. For example you'll need to have a solid understanding of angles (euler, quaternion, radians, degrees, etc).
You'll be working with Inverse Kinematics (IK), skeletal systems, blendshapes, control rigs, and more.
In addition to three.js a background in react + node is helpful.
You can do most of your work on your timezone.
You will need to complete a small coding challenge before the interview.
No agencies.
You'll be working with Inverse Kinematics (IK), skeletal systems, blendshapes, control rigs, and more.
In addition to three.js a background in react + node is helpful.
You can do most of your work on your timezone.
You will need to complete a small coding challenge before the interview.
No agencies.