Steam Leaderboards Integration for Electron game project -- 2
Budget: $10 – $30 USD
I’m adding Steam functionality to an Electron-based desktop game and need a developer who already feels at home with the Steamworks SDK in a JavaScript / Node environment. The specific goal is to wire up Valve’s Leaderboards & Stats services so players see their standing immediately after each session.
What has to work:
• Global leaderboards that post and retrieve scores in real time, and display them in the game itself.
• Friends-only leaderboards that filter those same results by the player’s Steam friends list
• Per-player statistics tracking that I can query and display inside the game’s stats screen
The game is fully functional; I just haven’t touched the Steam layer yet. You’ll receive the Electron project, Steam AppID, and full instructions I expect clean, well-commented code that compiles on Windows and macOS, along with a short README explaining build steps and API calls.
If you’ve shipped an Electron title with Steam leaderboards before—or at least integrated Steamworks with Node—let’s talk.
(AI bids will be skipped)
What has to work:
• Global leaderboards that post and retrieve scores in real time, and display them in the game itself.
• Friends-only leaderboards that filter those same results by the player’s Steam friends list
• Per-player statistics tracking that I can query and display inside the game’s stats screen
The game is fully functional; I just haven’t touched the Steam layer yet. You’ll receive the Electron project, Steam AppID, and full instructions I expect clean, well-commented code that compiles on Windows and macOS, along with a short README explaining build steps and API calls.
If you’ve shipped an Electron title with Steam leaderboards before—or at least integrated Steamworks with Node—let’s talk.
(AI bids will be skipped)