Ice Cream Themed Crash Game Development

Job ID: 38801667

Budget: ₹12,500 – ₹37,500 INR

Need to develop a crash game with different concept. The concept will be like ice cream theme, when the game starts, ice will be poring from a container on top, the ice cream keeps on becoming bigger and bigger as game goes the multiplier increases. And when the game ends, it will be melted down.

as per the team, the game developer just need do all in JS functions that accept arguments.

Eg like: 
1. update balance
2. Start game
3. Restart game
4. Show splash screen
5. Update any game related information

Multiplier Crash Style Game Requirements
- our tech team will integrate the game into our site
- JS functions that accept arguments

When game starts, the multiplier will increase starting from 1.00x up to 10,000x.
Crash Multiplier (Condition for game END) value is predetermined in the server each game

Display
- balance display for currency 1 (Gems)
- balance display for currency 2 (Coupons)
- Display for multiplier (how far/how long) number
as the game progresses, the number increment speed should increase as well to speed up the game
- win condition is  crash multiplier > user entered multiplier
- loss condition is crash multiplier < user entered multiplier
- special loss condition crash multiplier reached and user did not [STOP] game
user can play the game WITHOUT crash multiplier entered but will need to press [STOP]
in this case, user entered multiplier is the value when user press [STOP]

Game Play
- Start Game function
- End Game function
- Restart Game function

Game Animations
- Countdown timers/windows
** Require 2 or 3 timer
** x second window to allow users to set playing parameters
** x second window (5 seconds?) to start game
** x second window showing previous game results or info
- how game start
- necessity for change of background as game progresses
- how game ends

User Gameplay Functions
Standard Play
- mandatory required to enter amount of gems to play
- multiplier default blank (prompt user multiplier is blank and confirmation to proceed)
- when game starts, [PLAY] button will show game in progress and not allow interaction
- when game starts, [PLAY] button will change to a [STOP] button to allow user to end the game early with current multiplier
Auto Play
- User need to specify number of gems per game
- User need to specify multiplier (MANDATORY unlike standard play)
- User need to specify number of rounds to play (include infinity button, quick buttons for 5 10 50 100 rounds)
- Function for user to reset/remove all current settings