High Performance Java Server for Multiplayer Game

Job ID: 39579329

Budget: $25 – $50 USD

I have a game server and I'm having trouble scaling the current structure to thousands of executions per second. It is a system that runs in parallel because each game room has its own structure, but it needs to run concurrently, with high performance and low latency.

I'm using Java 23, Netty, HikariCP and Fastutil for collections.