Custom DayZ Server Setup With Advanced Mods and Features
Budget: £75 – £150 GBP
I am looking for an experienced DayZ server specialist/modder to create a fully customized modded server based on the following requirements:
- **Loot Tables**: Implement 10x loot tables (I will provide loot code) with items placed logically e.g., meds in hospitals, military kit in checkpoints and bases, food in shops/houses, etc. All items, including meds and magazines, should spawn fully loaded.
- **Server Changes**: Infinite stamina, global pristine gear, idle mode set to 12 hours, reduced load-in/out times (5 seconds), increased zombies.
- **Events & Vehicles**: Add events like police/military convoys, chopper crashes, airdrops, building trains events. Vehicles spawn pre-equipped with parts and items like full canteens and spare car parts. Specific truck contents include:
- Blue trucks (builder kits), orange trucks (medical supplies), off-road vehicles with military kits, and random tactical hunter backpacks with unique contents (e.g., each bag carrying one container key). The last bag will have a punched card.
- **No Tiers Looting System**: Loot distributed across the map with no coastal spawns (spawns set north/west on roads). Ensure containers only spawn in designated high-priority areas like airfields, oil rigs/docks.
- **Combat System**: PVE enforced except for specific PVP zones (Pavlovo NWAF Tisy Krasno). Create a high-risk/high-reward system here for players taking risks.
- **Additions Needed**: Trader setup for tier 4 items to replenish quickly after resets; enhance airfields with additional bunkers and potentially island-based bunkers; convert DZE files to work seamlessly.
I already have most of the required files plus readme guides ready for implementation! Open to ideas if you have unique expertise or modding suggestions to elevate gameplay further.
- **Loot Tables**: Implement 10x loot tables (I will provide loot code) with items placed logically e.g., meds in hospitals, military kit in checkpoints and bases, food in shops/houses, etc. All items, including meds and magazines, should spawn fully loaded.
- **Server Changes**: Infinite stamina, global pristine gear, idle mode set to 12 hours, reduced load-in/out times (5 seconds), increased zombies.
- **Events & Vehicles**: Add events like police/military convoys, chopper crashes, airdrops, building trains events. Vehicles spawn pre-equipped with parts and items like full canteens and spare car parts. Specific truck contents include:
- Blue trucks (builder kits), orange trucks (medical supplies), off-road vehicles with military kits, and random tactical hunter backpacks with unique contents (e.g., each bag carrying one container key). The last bag will have a punched card.
- **No Tiers Looting System**: Loot distributed across the map with no coastal spawns (spawns set north/west on roads). Ensure containers only spawn in designated high-priority areas like airfields, oil rigs/docks.
- **Combat System**: PVE enforced except for specific PVP zones (Pavlovo NWAF Tisy Krasno). Create a high-risk/high-reward system here for players taking risks.
- **Additions Needed**: Trader setup for tier 4 items to replenish quickly after resets; enhance airfields with additional bunkers and potentially island-based bunkers; convert DZE files to work seamlessly.
I already have most of the required files plus readme guides ready for implementation! Open to ideas if you have unique expertise or modding suggestions to elevate gameplay further.
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