Angular + Spring Boot - Multiplayer Socket Connections
Budget: €30 – €250 EUR
Hello,
I'm looking for an experienced developer to integrate a multiplayer game system into my existing project. The technologies in use are SpringBoot 3.2.0, Angular CLI 17.0.8.
Required Features:
Two players can create/join a game using a generated code.
Players can see in real-time the score and name of the other player using WebSockets.
The server simultaneously sends a random Pokémon image to both players.
The player who types the Pokémon's name the fastest earns 1 point.
Scores are updated in real-time for both players via WebSockets.
The game stops when one player reaches 10 points.
Display the name of the winner at the end of the game.
Existing source code will be provided, and can be modified if necessary. Style is not important and will be adjusted later
Thank you!
I'm looking for an experienced developer to integrate a multiplayer game system into my existing project. The technologies in use are SpringBoot 3.2.0, Angular CLI 17.0.8.
Required Features:
Two players can create/join a game using a generated code.
Players can see in real-time the score and name of the other player using WebSockets.
The server simultaneously sends a random Pokémon image to both players.
The player who types the Pokémon's name the fastest earns 1 point.
Scores are updated in real-time for both players via WebSockets.
The game stops when one player reaches 10 points.
Display the name of the winner at the end of the game.
Existing source code will be provided, and can be modified if necessary. Style is not important and will be adjusted later
Thank you!