in-apps consumable fix for iOS Game - Swift, Xcode
Budget: €30 – €250 EUR
We are an Italian studio named RoboBot Studio that develops apps and games for Android, iOS and
Windows 10.
Official site: www.robobotstudio.com
We have recently released a new game titled “Age of Dynasties: Roman Empire” for all platforms.
The game has already been released for Android and Windows 10. Unfortunately for iOS the game has
already been rejected twice as they report that the game's store that offers the ability to make in-app
purchases (consumables) is not working as expected.
Technologies used: Swift, Xcode
We have attached a detailed explanation of the problem and the sources of the view controller that manages the logic of in-apps purchases.
We need very urgent action to be able to resubmit the game for approval within 48 hours.
Windows 10.
Official site: www.robobotstudio.com
We have recently released a new game titled “Age of Dynasties: Roman Empire” for all platforms.
The game has already been released for Android and Windows 10. Unfortunately for iOS the game has
already been rejected twice as they report that the game's store that offers the ability to make in-app
purchases (consumables) is not working as expected.
Technologies used: Swift, Xcode
We have attached a detailed explanation of the problem and the sources of the view controller that manages the logic of in-apps purchases.
We need very urgent action to be able to resubmit the game for approval within 48 hours.