Seeking SpriteKit App Developer to Fix SKNode Boundary Issue and Optimize for Multiple iPhone Devices
Budget: $30 – $250 USD
I am in need of a skilled SpriteKit app developer to help me resolve a critical issue in my iOS game. The problem at hand is related to the behavior of SKNodes within the game levels. These nodes are not staying within the borders of the iPhone screen, and as a result, they are going outside the boundaries of the level, impacting the gameplay experience. As you can see from the attached picture, the blue 'player' cube is outside of the border when playing the level.
Scope of Work:
Boundary Constraint Fix: The primary task is to ensure that all SKNodes in the game stay within the boundaries of the iPhone screen during gameplay. This fix should address any issues with nodes going beyond the screen edges.
Universal Device Compatibility: Additionally, I would like the developer to optimize the app for various iPhone devices. The goal is to ensure that the game is playable and visually consistent across different iPhone screen sizes and resolutions. This includes both older and newer iPhone models.
Requirements:
Proficiency in SpriteKit and Swift programming.
Previous experience in developing iOS games and working with SKNodes.
Knowledge of auto layout and constraints to ensure compatibility across different iPhone devices.
Ability to thoroughly test the game on various iPhones to ensure it performs optimally and looks great on all screen sizes.
Deliverables:
A fixed and tested version of the game where SKNodes stay within the screen boundaries.
An updated build of the game that is compatible with a range of iPhone devices.
Documentation detailing the changes made and any adjustments needed for future updates.
Timeline and Budget:
Please provide your estimated timeline for completing this project and your proposed budget. Keep in mind that quality and thorough testing are essential to ensure the game works flawlessly on all supported devices.
If you are confident in your SpriteKit development skills and can help me address this issue and optimize my game for various iPhones, please send me a message with your relevant experience and a brief outline of your approach to this task. Feel free to ask any questions you may have before proceeding.
Scope of Work:
Boundary Constraint Fix: The primary task is to ensure that all SKNodes in the game stay within the boundaries of the iPhone screen during gameplay. This fix should address any issues with nodes going beyond the screen edges.
Universal Device Compatibility: Additionally, I would like the developer to optimize the app for various iPhone devices. The goal is to ensure that the game is playable and visually consistent across different iPhone screen sizes and resolutions. This includes both older and newer iPhone models.
Requirements:
Proficiency in SpriteKit and Swift programming.
Previous experience in developing iOS games and working with SKNodes.
Knowledge of auto layout and constraints to ensure compatibility across different iPhone devices.
Ability to thoroughly test the game on various iPhones to ensure it performs optimally and looks great on all screen sizes.
Deliverables:
A fixed and tested version of the game where SKNodes stay within the screen boundaries.
An updated build of the game that is compatible with a range of iPhone devices.
Documentation detailing the changes made and any adjustments needed for future updates.
Timeline and Budget:
Please provide your estimated timeline for completing this project and your proposed budget. Keep in mind that quality and thorough testing are essential to ensure the game works flawlessly on all supported devices.
If you are confident in your SpriteKit development skills and can help me address this issue and optimize my game for various iPhones, please send me a message with your relevant experience and a brief outline of your approach to this task. Feel free to ask any questions you may have before proceeding.