Porting an ObjectiveC cocos2d game to latest cocos2d version
Budget: €250 – €750 EUR
I have a game for iOS, contained in an app published on App Store, cfr: https://apps.apple.com/it/app/pindolo-dog-lite/id1601051638
the game was written witch Cocos2d for ObjectiveC a few years ago, and I would like it to be ported to latest Cocos2d
the game consist of several scenes:
intro(1), before game(2), game(3) , end of game(4); 1,2 and 4 are very simple, and even the game is rather simple
code for ObjectiveC cocos2d is available, and even all graphic resources
I include some screenshots from a video with the game, the full video is available on demand (too heavy to be included here)
but I suggest to try the game directly from the app freely downloadable from store ( https://apps.apple.com/it/app/pindolo-dog-lite/id1601051638 )
(note: the game will later be improved, and likely I'll post the projects and assign to who has already worked on this)
the game was written witch Cocos2d for ObjectiveC a few years ago, and I would like it to be ported to latest Cocos2d
the game consist of several scenes:
intro(1), before game(2), game(3) , end of game(4); 1,2 and 4 are very simple, and even the game is rather simple
code for ObjectiveC cocos2d is available, and even all graphic resources
I include some screenshots from a video with the game, the full video is available on demand (too heavy to be included here)
but I suggest to try the game directly from the app freely downloadable from store ( https://apps.apple.com/it/app/pindolo-dog-lite/id1601051638 )
(note: the game will later be improved, and likely I'll post the projects and assign to who has already worked on this)