Mobile game application development
Budget: $10,000 – $20,000 USD
development of a rock paper scissor mobile game which can be monetized.
similar to 8 ball game design, where free and paid mode to be introduced.
sign up options:
- Sign up/in options:
* Apple ID
* Google account
* Facebook integration
* Email sign up (email verification required)
* Verification of profile
for legal use, a verification of documents to be introduced as a process to monetize the paid mood and withdraw purpose ( passport, ID, and TAX ID) which should be verified either by support team or AI.
required Features:
- game wallet
- deposit options ( apple pay, google wallet, PayPal, debit or credit gateways. etc.. )
- scoreboard ( weekly, region, global)
Wallet Module
Add Money
User can top up the money via apple store, Google play &
credit cards.
Withdraw Money
(Conditions)
User can be withdrawn after reaching certain amount of
money like 150$
Add 7.5% per each withdraw to be applied for the
developer
About Game
Rock Paper Scissor (which is also called Stone Paper Scissor) is a hand game and played between two people, in which each player simultaneously forms one of three shapes. The winner of the game is decided as per the below rules:
Rock vs Paper -> Paper wins.
Rock vs Scissor -> Rock wins.
Paper vs Scissor -> Scissor wins.
For the paid mode:
There are 5 virtual rooms are available based on the player’s rank:
1. 5$ for the player rank below level 10
2. 10$ for the player rank below level 20
3. 20$ for the player rank below level 30
4. 35$ for the player rank below level 40
5. 50$ for the player rank below level 50
Each paid mode will be named as follows:
1. “VALLEY” for 5$ room
2. “PALACE” for 10$ room
3. “Hawaii” for 20$ room
4. “LOST CHAMPER” for 35$ room
5. “HEAVEN” for 50$ room
For each paid room number of rounds will be differed for best of the followings:
1. “VALLEY” will play for 3 rounds
2. “PALACE” will play for 5 rounds
3. “Hawaii” will play for 7 rounds
4. “LOST CHAMPER” will play for 9 rounds
5. “HEAVEN” will play for 11 rounds
An option of having opponents will be as below:
1. Random opponent from the server, if not found, a second option will be chosen
3. PC player will be chosen
Prize calculation:
Prize distribution:
From each game 90% of the prize pool will go for the winner and 10% to be transferred for the developer
Benefits of this App
Attractive UI/UX
Well structure & Best optimized Code
User Account
Payment Integration
Wallet System
Play Mode including offline/online
Animated Splash Screen
Clean Code
Nice audio play on win/lose points
voice chat for premium rooms
Scoreboard
Sign in Module
Profile Setup
Forgot Password
Reset Password
Admin Panel Features [Web-Based]
On Dashboard quick view options with total users, total payments etc.
Manage the Withdraw conditions
Check the commissions
Download report like orders, customers in excel format
Platforms
iPhone
Android Phone
Web-Based Admin Panel
timeline of the project
2-3 months
similar to 8 ball game design, where free and paid mode to be introduced.
sign up options:
- Sign up/in options:
* Apple ID
* Google account
* Facebook integration
* Email sign up (email verification required)
* Verification of profile
for legal use, a verification of documents to be introduced as a process to monetize the paid mood and withdraw purpose ( passport, ID, and TAX ID) which should be verified either by support team or AI.
required Features:
- game wallet
- deposit options ( apple pay, google wallet, PayPal, debit or credit gateways. etc.. )
- scoreboard ( weekly, region, global)
Wallet Module
Add Money
User can top up the money via apple store, Google play &
credit cards.
Withdraw Money
(Conditions)
User can be withdrawn after reaching certain amount of
money like 150$
Add 7.5% per each withdraw to be applied for the
developer
About Game
Rock Paper Scissor (which is also called Stone Paper Scissor) is a hand game and played between two people, in which each player simultaneously forms one of three shapes. The winner of the game is decided as per the below rules:
Rock vs Paper -> Paper wins.
Rock vs Scissor -> Rock wins.
Paper vs Scissor -> Scissor wins.
For the paid mode:
There are 5 virtual rooms are available based on the player’s rank:
1. 5$ for the player rank below level 10
2. 10$ for the player rank below level 20
3. 20$ for the player rank below level 30
4. 35$ for the player rank below level 40
5. 50$ for the player rank below level 50
Each paid mode will be named as follows:
1. “VALLEY” for 5$ room
2. “PALACE” for 10$ room
3. “Hawaii” for 20$ room
4. “LOST CHAMPER” for 35$ room
5. “HEAVEN” for 50$ room
For each paid room number of rounds will be differed for best of the followings:
1. “VALLEY” will play for 3 rounds
2. “PALACE” will play for 5 rounds
3. “Hawaii” will play for 7 rounds
4. “LOST CHAMPER” will play for 9 rounds
5. “HEAVEN” will play for 11 rounds
An option of having opponents will be as below:
1. Random opponent from the server, if not found, a second option will be chosen
3. PC player will be chosen
Prize calculation:
Prize distribution:
From each game 90% of the prize pool will go for the winner and 10% to be transferred for the developer
Benefits of this App
Attractive UI/UX
Well structure & Best optimized Code
User Account
Payment Integration
Wallet System
Play Mode including offline/online
Animated Splash Screen
Clean Code
Nice audio play on win/lose points
voice chat for premium rooms
Scoreboard
Sign in Module
Profile Setup
Forgot Password
Reset Password
Admin Panel Features [Web-Based]
On Dashboard quick view options with total users, total payments etc.
Manage the Withdraw conditions
Check the commissions
Download report like orders, customers in excel format
Platforms
iPhone
Android Phone
Web-Based Admin Panel
timeline of the project
2-3 months