Fix Screen-Tearing/Jitter Issue in AR on Unity + iOS app
Budget: $15 – $25 USD
We're building a Unity-based mobile app (primarily testing on iphone right now).
The app is an augmented reality social media service that uses avatars.
Unfortunately, right now we are having some "screen tearing" and content jitter effects on our 3D models when they are dropped into AR view. We need some help fixing this bug and getting things in AR to run smoothly.
The jitter effects is similar to the issue mentioned in this thread: https://forum.unity.com/threads/jitter-and-screen-tearing-on-ios-only-using-ar-foundation-4-2-3-unity-2021-3.1288670/
Please let us know if you're interested! The project should be very compelling for the right person, and success on this issue may lead to further work :)
The app is an augmented reality social media service that uses avatars.
Unfortunately, right now we are having some "screen tearing" and content jitter effects on our 3D models when they are dropped into AR view. We need some help fixing this bug and getting things in AR to run smoothly.
The jitter effects is similar to the issue mentioned in this thread: https://forum.unity.com/threads/jitter-and-screen-tearing-on-ios-only-using-ar-foundation-4-2-3-unity-2021-3.1288670/
Please let us know if you're interested! The project should be very compelling for the right person, and success on this issue may lead to further work :)