Add IOS In-App Purchasing to my Godot 4 Application
Budget: $30 – $250 USD
I am looking for someone to add iOS in-app purchasing functionality to my Godot 4 application.
The app is completely done just looking for someone to help add this portion in to my code, the plugin works for Godot 3 but not Godot 4 so hoping we can make some tweaks or just custom make the integration. If its easier just create a simple application hello world with a button that connects to apple store and i can take that logic, and put it in my game.
Full Requirements:
- 1 purchase button that links to apple store
(once the logic is working i can put it everywhere else, its just compiling the IAP w Apple SDK and godot 4)
or
- simple hello world app in godot 4 with button that connects to ios app store and i can just use the logic.
- small description of your steps to get it working so i can use for future use, or just sync up with me on call to show how you got it working. (Want to be able to get IAP going for future projects)
MUST BE WILLING TO VIDEO CHAT FOR COMMUNICATION (DISCORD IS FINE)
------------------------------------------------------------------------------------------------------------------------
Platform:
- The current platform of my Godot 4 application is mobile.
Apple Developer Account:
- I have an Apple Developer account, so you will have access to all the necessary resources and tools.
In-App Purchases:
- My application will have consumable in-app purchases.
Skills and Experience:
- Proficiency in Godot game development
- Experience with iOS in-app purchasing implementation
- Knowledge of Apple Developer account management
- Familiarity with consumable in-app purchases
If you have the skills and experience required for this project, please reach out to discuss further details.
The app is completely done just looking for someone to help add this portion in to my code, the plugin works for Godot 3 but not Godot 4 so hoping we can make some tweaks or just custom make the integration. If its easier just create a simple application hello world with a button that connects to apple store and i can take that logic, and put it in my game.
Full Requirements:
- 1 purchase button that links to apple store
(once the logic is working i can put it everywhere else, its just compiling the IAP w Apple SDK and godot 4)
or
- simple hello world app in godot 4 with button that connects to ios app store and i can just use the logic.
- small description of your steps to get it working so i can use for future use, or just sync up with me on call to show how you got it working. (Want to be able to get IAP going for future projects)
MUST BE WILLING TO VIDEO CHAT FOR COMMUNICATION (DISCORD IS FINE)
------------------------------------------------------------------------------------------------------------------------
Platform:
- The current platform of my Godot 4 application is mobile.
Apple Developer Account:
- I have an Apple Developer account, so you will have access to all the necessary resources and tools.
In-App Purchases:
- My application will have consumable in-app purchases.
Skills and Experience:
- Proficiency in Godot game development
- Experience with iOS in-app purchasing implementation
- Knowledge of Apple Developer account management
- Familiarity with consumable in-app purchases
If you have the skills and experience required for this project, please reach out to discuss further details.