iOS Clash Royale Private Server
Budget: $30 – $250 USD
I need a fully-featured Clash Royale private server built around version 2.0.4 (or the closest build you can reliably maintain). The goal is to give players on every iPhone and iPad—from the old iPhone 4s and iPad 2 running iOS 6 right up to the latest hardware on iOS 17+—the exact same experience they would have enjoyed on Supercell’s live servers, minus in-app purchases.
Core requirements
• Multiplayer must be stable and lag-free for several thousand concurrent players; please suggest a hosting stack you trust for that scale.
• Every in-game feature needs to work (card upgrades, chests, clans, spectating, etc.); only IAP is disabled.
• The build has to install cleanly on both legacy and modern iOS versions—2 ipa files would do the trick for me. First ipa file is for old device and ios version from 6-10. Second ipa for newer devices for ios 11 all the way to latest version
• Ongoing weekly or at least frequent bug-fix updates are essential; I want someone who will treat this as a long-term project, reacting quickly when I flag issues or propose enhancements.
Acceptance criteria
1. Players on iOS 6/iPad 2/iPhone 4s can install and reach the home screen, open a battle, and finish it without crashes.
2. Players on current devices can do the same with identical gameplay logic and card balance.
3. A stress-test with 2,000+ simultaneous users shows no critical lag spikes or disconnects.
4. You provide clear, reproducible build and deployment instructions so the server can be moved to another host if needed.
5. Weekly changelog delivered so I can track fixes and improvements.
If this sounds within your skill set—whether you plan to work with C++, Node.js, or a custom Go back-end—let me know how you would tackle version compatibility, hosting architecture, and ongoing maintenance. I’m looking for the lowest reasonable price, but reliability and expertise matter more.
It should be 1 server for example an ios 6 player can play with or against an ios 18 maybe.
Last thing i expect for whoever gonna work on my server to provide screenshots or video gameplay on the server showcasing the server and showing the working features etc. to prove that you are actually working on my server and not scamming me.
Core requirements
• Multiplayer must be stable and lag-free for several thousand concurrent players; please suggest a hosting stack you trust for that scale.
• Every in-game feature needs to work (card upgrades, chests, clans, spectating, etc.); only IAP is disabled.
• The build has to install cleanly on both legacy and modern iOS versions—2 ipa files would do the trick for me. First ipa file is for old device and ios version from 6-10. Second ipa for newer devices for ios 11 all the way to latest version
• Ongoing weekly or at least frequent bug-fix updates are essential; I want someone who will treat this as a long-term project, reacting quickly when I flag issues or propose enhancements.
Acceptance criteria
1. Players on iOS 6/iPad 2/iPhone 4s can install and reach the home screen, open a battle, and finish it without crashes.
2. Players on current devices can do the same with identical gameplay logic and card balance.
3. A stress-test with 2,000+ simultaneous users shows no critical lag spikes or disconnects.
4. You provide clear, reproducible build and deployment instructions so the server can be moved to another host if needed.
5. Weekly changelog delivered so I can track fixes and improvements.
If this sounds within your skill set—whether you plan to work with C++, Node.js, or a custom Go back-end—let me know how you would tackle version compatibility, hosting architecture, and ongoing maintenance. I’m looking for the lowest reasonable price, but reliability and expertise matter more.
It should be 1 server for example an ios 6 player can play with or against an ios 18 maybe.
Last thing i expect for whoever gonna work on my server to provide screenshots or video gameplay on the server showcasing the server and showing the working features etc. to prove that you are actually working on my server and not scamming me.