iOS App With In-App Purchases
Budget: $20 – $30 SGD
I need a native iOS application built from the ground up with seamless in-app purchase capability that passes Apple’s review on the first attempt.
The core scope covers:
• Designing a clean, user-friendly interface in Swift or SwiftUI.
• Implementing Apple’s StoreKit for consumable and non-consumable purchases, including sandbox testing.
• Handling receipt validation, restore purchases, and graceful error states.
• Preparing all metadata, screenshots, and provisioning profiles for App Store submission.
Source code must be well-commented and handed over on completion, together with a brief setup guide so I can run the project locally. Future phases may add social media sharing and push notifications, so structuring the code for easy expansion is appreciated.
The core scope covers:
• Designing a clean, user-friendly interface in Swift or SwiftUI.
• Implementing Apple’s StoreKit for consumable and non-consumable purchases, including sandbox testing.
• Handling receipt validation, restore purchases, and graceful error states.
• Preparing all metadata, screenshots, and provisioning profiles for App Store submission.
Source code must be well-commented and handed over on completion, together with a brief setup guide so I can run the project locally. Future phases may add social media sharing and push notifications, so structuring the code for easy expansion is appreciated.