Sports Social Network App Development
Budget: €12 – €18 EUR
I’m building a social-networking app centred around sports and I’m ready to take it from idea to fully-functional releases on both iOS and Android. The core experience should let users connect over their favourite teams, matches and personal achievements in an engaging, community-driven space.
Key goals
• Craft a clean, modern mobile UI that feels instantly familiar to anyone who has used popular social platforms, yet is clearly tailored to sports conversation and highlights.
• Implement the sports-focused feature set I have in mind (think live discussions, score tracking hooks and a way for fans to share quick updates).
• Ensure a seamless, native experience on iOS (Swift/SwiftUI) and Android (Kotlin/Jetpack), with a single backend powering both.
Scope at a glance
1. Architecture & tech stack recommendations, including database and real-time components.
2. UX/UI design based on my initial wireframes.
3. Full mobile development, integration with authentication and notifications.
4. Internal TestFlight / Google Play tracks, followed by production builds.
5. Handover of source code and basic documentation.
I have brand colours, screen sketches and user stories ready to share once we start. If you have shipped cross-platform social apps before—especially anything sports-related—let’s talk about timelines and a sensible milestone breakdown so we can kick this off right away.
Key goals
• Craft a clean, modern mobile UI that feels instantly familiar to anyone who has used popular social platforms, yet is clearly tailored to sports conversation and highlights.
• Implement the sports-focused feature set I have in mind (think live discussions, score tracking hooks and a way for fans to share quick updates).
• Ensure a seamless, native experience on iOS (Swift/SwiftUI) and Android (Kotlin/Jetpack), with a single backend powering both.
Scope at a glance
1. Architecture & tech stack recommendations, including database and real-time components.
2. UX/UI design based on my initial wireframes.
3. Full mobile development, integration with authentication and notifications.
4. Internal TestFlight / Google Play tracks, followed by production builds.
5. Handover of source code and basic documentation.
I have brand colours, screen sketches and user stories ready to share once we start. If you have shipped cross-platform social apps before—especially anything sports-related—let’s talk about timelines and a sensible milestone breakdown so we can kick this off right away.