Cross-Platform Social Casino App
Budget: $15 – $25 USD
This project centres on building a fully-featured social casino app that runs smoothly on both iOS and Android from a single codebase. The first release will focus on an engaging Slots experience, but the architecture should leave room for additional games later.
Core gameplay
• Slots engine with authentic reel physics, configurable pay-tables, free-spin bonuses and daily coin drops.
Social & progression layer
• Personal user profiles, including avatar, coin balance and level progress that persist across devices.
• Global and friends-only leaderboards that refresh in near real-time so players can compare wins and bragging rights.
• Cloud-saved data to keep every spin, purchase and achievement in sync.
Monetisation
• Native in-app purchases for coin packs and special offers, wired to the Apple and Google billing APIs with secure receipt validation.
• Simple offer management panel so I can schedule discounts without pushing a new build.
Admin & analytics
• A lightweight backend (Firebase, PlayFab, or similar) to handle authentication, coin economy, leaderboards and basic analytics. If you favour another proven stack, outline why and I’ll consider it.
Deliverables
1. Production-ready iOS and Android builds uploaded to TestFlight / Internal Testing.
2. Source code with clear documentation.
3. Deployment guide covering backend setup, store listing assets and necessary certificates.
4. Two-week post-launch support window for critical fixes.
Acceptance criteria
• App installs and launches on current iOS and Android flagship devices with <5 s cold start.
• No crashes after 5,000 automated spins.
• All purchases complete successfully in sandbox and live environments.
• Leaderboard positions update within 30 seconds of a qualifying win.
Timeline is flexible enough for quality polish, yet I’d like a realistic milestone plan before we start. Ready to dive in once we agree on tech stack and schedule.
Core gameplay
• Slots engine with authentic reel physics, configurable pay-tables, free-spin bonuses and daily coin drops.
Social & progression layer
• Personal user profiles, including avatar, coin balance and level progress that persist across devices.
• Global and friends-only leaderboards that refresh in near real-time so players can compare wins and bragging rights.
• Cloud-saved data to keep every spin, purchase and achievement in sync.
Monetisation
• Native in-app purchases for coin packs and special offers, wired to the Apple and Google billing APIs with secure receipt validation.
• Simple offer management panel so I can schedule discounts without pushing a new build.
Admin & analytics
• A lightweight backend (Firebase, PlayFab, or similar) to handle authentication, coin economy, leaderboards and basic analytics. If you favour another proven stack, outline why and I’ll consider it.
Deliverables
1. Production-ready iOS and Android builds uploaded to TestFlight / Internal Testing.
2. Source code with clear documentation.
3. Deployment guide covering backend setup, store listing assets and necessary certificates.
4. Two-week post-launch support window for critical fixes.
Acceptance criteria
• App installs and launches on current iOS and Android flagship devices with <5 s cold start.
• No crashes after 5,000 automated spins.
• All purchases complete successfully in sandbox and live environments.
• Leaderboard positions update within 30 seconds of a qualifying win.
Timeline is flexible enough for quality polish, yet I’d like a realistic milestone plan before we start. Ready to dive in once we agree on tech stack and schedule.
Related categories:
Mobile App Development
iPhone
Android
Unity 3D
iOS Development
Android App Development
Unity
PlayFab