Comprehensive iPhone App Testing
Budget: €8 – €30 EUR
I’m preparing a new productivity app for App Store submission and need a sharp iOS tester to run a full quality sweep. The build will arrive through TestFlight; from there I want a deep dive into three areas:
• Functionality – every feature must behave exactly as intended
• Usability – flows should feel effortless for a first-time user
• Performance – launch time, memory, CPU, and battery must stay lean
Coverage has to span iOS 9 through iOS 16, so access to both older and current iPhone models is essential. Please be comfortable capturing device logs with Xcode, profiling with Instruments, and writing clear tickets in our shared Jira board.
Deliverables
• Defect log with reproducible steps, OS/device details, screenshots or screen-recordings
• Concise usability memo noting friction points and UI inconsistencies
• Performance metrics across at least three OS versions, one of them iOS 16
• One re-test pass to verify fixes
The first round should take no more than two days after you receive the build, with the re-test completed within 24 hours of the patched build. Let me know which devices and iOS versions you can cover and include a sample report from previous work. I’m excited to tighten every screw before launch.
• Functionality – every feature must behave exactly as intended
• Usability – flows should feel effortless for a first-time user
• Performance – launch time, memory, CPU, and battery must stay lean
Coverage has to span iOS 9 through iOS 16, so access to both older and current iPhone models is essential. Please be comfortable capturing device logs with Xcode, profiling with Instruments, and writing clear tickets in our shared Jira board.
Deliverables
• Defect log with reproducible steps, OS/device details, screenshots or screen-recordings
• Concise usability memo noting friction points and UI inconsistencies
• Performance metrics across at least three OS versions, one of them iOS 16
• One re-test pass to verify fixes
The first round should take no more than two days after you receive the build, with the re-test completed within 24 hours of the patched build. Let me know which devices and iOS versions you can cover and include a sample report from previous work. I’m excited to tighten every screw before launch.