Add AirPlay Support to Rork App
Budget: €8 – €30 EUR
I already have a Rork-built mobile app for our radio station. The MP3 stream plays perfectly in the existing player, but the moment I try to send the audio to an external speaker via AirPlay on an iPhone, nothing happens.
Here’s exactly what I need:
• A clean implementation of AirPlay that works on iOS 14 and newer.
• Coverage for every audio event in the app, not just the built-in player, so listeners can seamlessly switch to AirPlay any time music is playing.
• No change to the current MP3 streaming flow—just add the AirPlay layer.
I’ll hand over the current Xcode project (built with Rork) and point you to the streaming endpoint. Deliverable is a working build plus the modified source, along with brief notes on the changes you made so I can keep maintaining the app myself.
If you’re familiar with integrating AVRoutePickerView / MPVolumeView, background audio modes, and testing across HomePod, Apple TV, and third-party speakers, you’ll be up and running quickly. Let’s get our listeners casting in no time.
Here’s exactly what I need:
• A clean implementation of AirPlay that works on iOS 14 and newer.
• Coverage for every audio event in the app, not just the built-in player, so listeners can seamlessly switch to AirPlay any time music is playing.
• No change to the current MP3 streaming flow—just add the AirPlay layer.
I’ll hand over the current Xcode project (built with Rork) and point you to the streaming endpoint. Deliverable is a working build plus the modified source, along with brief notes on the changes you made so I can keep maintaining the app myself.
If you’re familiar with integrating AVRoutePickerView / MPVolumeView, background audio modes, and testing across HomePod, Apple TV, and third-party speakers, you’ll be up and running quickly. Let’s get our listeners casting in no time.
Related categories:
Mobile App Development
iPhone
Objective C
iPad
Software Development
iOS Development
Mobile Development
Xcode