create rpg map pixel art

Job ID: 37022464

Budget: €30 – €70 EUR

The map design for "Echoes of Yggdrasil: Viking Awakening" should reflect the rich Viking and Norse setting of the game. Here is a detailed description of the map design that you could provide to a freelance art designer:

Map Description:

Lands of Midgard: The center of the map, where the main characters' village is located. Here, the player will begin his adventure and find the tranquility of forests, streams and farmland. The Viking village is located in the center of a valley, surrounded by mountains and hills.

Deep Woods: North of the village, extensive forests with ancient trees and enigmatic paths. Here, players can discover hidden caves and ruins, as well as face wild creatures and dark enemies.

Twilight Coast: To the west, a rocky coastline raged by the sea. Waves pound the rocks, and the cliffs shelter ancient Viking tombs and altars. A lone lighthouse stands at the tip of the headland.

Jotunheim Mountains: To the east, the terrain becomes more rugged and rises into the mountains. Here, players venture through dangerous passes, facing climbing challenges and frost giants.

Lake of Runes: To the south, a mystical lake surrounded by ancient ruins and temples. The lake's surface is adorned with rune stones, and magic is said to flow freely here.

Mystical Realms: In the corners of the map, magical portals lead to the mystical realms of the Norse gods. Players can access these areas to search for divine artifacts and challenge sacred tests.

Hartametienes Fortress: In the center of the map, an imposing mountaintop fortress. This is where the conflict culminates in an epic confrontation against the evil Hartametienes and his dark followers.

Visual Style:

The map should have a visual style that combines realistic and stylized elements, highlighting dark and mysterious tones to capture the Viking and Norse atmosphere. Use rich, deep colors to represent the different biomes, and be sure to include details in areas of interest, such as Viking tombs, altars, runes and monuments.

Size and Scale:

The map should be large enough to allow for exploration and discovery, with diversified and challenging areas. Distances between key locations should be balanced to ensure a smooth and exciting gameplay experience.

example: 512x512