2D Game: Medieval Game Tileset and Character Animation
Budget: €30 – €250 EUR
I am looking for a talented graphic designer to craft an engaging, cartoon-style 2D game tileset for a medieval-themed game.
This is a simple trainer for children on multiplication of numbers.
You can check out the mechanics in the video, what's needed in bullet points (IMPORTANT — the video only shows a landscape example):
As already mentioned, the video is just an example, need to draw a landscape from scratch:
— a castle on the right, the hero jumps onto its tower or wall (there will be a continuation inside the castle in the future)
— the hero jumps from some elevated place, this can be done with some kind of catapult
— draw a proper moat (where he jumps into in case of a wrong answer)
— background should include sky, mountains, clouds
— and the hero himself, states: calm, in flight, successful landing, unsuccessful landing
Draw UI elements:
— a slider on the left
— win and loss counter
— a reload button (bottom right)
— the numbers at the top
— (not shown in the video) a pop-up indicating a successful example solution
— (not shown in the video) a pop-up indicating an unsuccessful example solution
Please share your portfolio showcasing your similar works when applying. Your creativity, attention to detail, and passion for game aesthetics are what I crave in this job! Let's bring this medieval world to life!
This is a simple trainer for children on multiplication of numbers.
You can check out the mechanics in the video, what's needed in bullet points (IMPORTANT — the video only shows a landscape example):
As already mentioned, the video is just an example, need to draw a landscape from scratch:
— a castle on the right, the hero jumps onto its tower or wall (there will be a continuation inside the castle in the future)
— the hero jumps from some elevated place, this can be done with some kind of catapult
— draw a proper moat (where he jumps into in case of a wrong answer)
— background should include sky, mountains, clouds
— and the hero himself, states: calm, in flight, successful landing, unsuccessful landing
Draw UI elements:
— a slider on the left
— win and loss counter
— a reload button (bottom right)
— the numbers at the top
— (not shown in the video) a pop-up indicating a successful example solution
— (not shown in the video) a pop-up indicating an unsuccessful example solution
Please share your portfolio showcasing your similar works when applying. Your creativity, attention to detail, and passion for game aesthetics are what I crave in this job! Let's bring this medieval world to life!