2D Game Artist - Simple Pixel Art

Job ID: 36253021

Budget: $30 – $250 USD

Different player/monster sprites, backgrounds and some effects. All sprites should be in 32x32 pixels.

All Characters are actually just headshots

The player and enemy characters will have a button to click on, so there needs to be a close up of the character head for the button for each of the unqiue characters. This will be fairly small in the User Interace, so keeping it simple but easily recognizable is what I'm looking for. Similar to the attached picture.


Player Party / Bosses
3 human characters - paladin, rogue, mage
4 monster boss characters - dragon, alien god, witch, druid

Monster sprites - they can be a bit simpler.
1. Skeletton
2. Imp
3. necromancer
4. evil Dwarf (big beard)
5. Monk (bald)

5 backgrounds (biomes) + 5 transition backgrounds

These are battle arenas, so they should leave plenty of space for up to 5 characters to have space. See attached an example in comic style (this request is for pixel art)

1. Dark Forest Biome (dark greens)
2. Toxic swamp Biome (purple colors)
3. Upper Dungeon (a bit more light, lots of pillars, stone)
4. Deep Dungeon (dark, dungeony, cellar type)
5. Lava Environment (kind of like in the picture but with more lava)

One transistion background for each of the biomes, they will occur in the sequence as written above. I put an example as well, so Dark Forest will go into swamp and this should be reflected in the background a bit.


Simple "effects"
Generic Attack (like a slice), Magic Attacks (like a blue light blitz & fire explosion)
Related categories: Game Design 2D Game Art Unity