Digital Artist for Tactical Strategy Game

Job ID: 39493736

Budget: $30 – $250 USD

Project Overview:

We are developing a tactical strategy video game inspired by the iconic Egyptian film "Shams El-Zanaty", titled "Shams: Sands & Blood".
The game delivers an intense, story-driven experience combining stealth, military tactics, and teamwork — all set in authentic Egyptian environments of the 1940s. Visually, the game adopts a painterly, semi-realistic style reminiscent of Arcane the Netflix series.


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Assets Needed:

We are looking for a skilled digital artist or art team to produce the following visual assets:

1. Game Posters (2 pieces):

A cinematic poster showing the seven main heroes standing together in a dramatic line-up in the desert oasis.

An action-packed poster depicting a tense moment or battle preparation scene.


2. In-Game Environment Art (4 pieces):

The Oasis: The central battleground with palm trees and mud-brick structures.

Old Cairo Marketplace: A lively, bustling street scene with vendors and locals.

British Train Station: A historical train station with soldiers and classic locomotives.

British Army Camp: A desert military base with tents, watchtowers, and vehicles.

3. Character Posters (7 pieces):

Individual posters for each of the seven heroes, highlighting their personality, weapon, and unique Egyptian features — all captured in a stylized, painterly art direction.

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Art Style Guidelines:

Arcane the Netflix series.

Semi-realistic with painterly brushwork.

Warm, cinematic lighting and dramatic shadows.

A consistent artistic style across all characters and environments.

Visuals should reflect the emotional depth of the story while embracing the rich cultural aesthetics of Egypt.

References: Arcane, Banner Saga, Dishonored.



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Project Goal:

Our goal is to create a visually powerful identity for the game that blends expressive art with cinematic storytelling, bringing the world of "Shams" to life for modern audiences.


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Project Materials Provided:

Initial group poster (already produced).

Approved character designs.

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Who We’re Looking For:

A digital artist experienced in game concept art or cinematic illustration.

Preferred: familiarity with Middle Eastern settings or historical themes.

Strong ability to maintain visual consistency across multiple pieces.



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Notes:

Work will be delivered in stages (characters, then environments, etc.).

Artists may showcase final assets in their personal portfolios after the game’s release.

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