Beautiful and Detailed Hand Drawn Map of the World
Budget: $30 – $250 AUD
I need a world map made to very precise specifications for a strategy computer game.
The attached file 'Logical Map' is the base outline. The green in this map represent what is considered 'walkable' terrain by the game units. The primary goal of this job is to create a hand-drawn map of the world that very closely follows the lines of the logical map but should appear like a traditional hand-drawn map.
The other file attached is a rough style guide - it is an old fashioned 'fantasy-style' map. This is the style I'm
looking to replicate.
Coastlines in particular should be drawn with hand-drawn lines which follow the logical map closely, but do not exactly replicate all the hard edges of the logical map. Roughly a tolerance of about 10% over or under the logical borders would be expected.
Mountainous areas (the black areas in the logical map) should be clean and clear and, like coastlines, very closely follow the logical map.
We need a range of details and embellishments across the map too for flavour, these can be placed anywhere and do not need to follow a strict pattern although they should be appropriate to the world area (e.g. sand dunes in north africa, forests in Europe, jungle and rivers as appropriate.)
The light blue areas are to be represented by very shallow water edged by sandy beach - it must be visually clear that these areas are 'different' to the surrounding sea as these areas have specific game mechanics.
Pink areas are islands (or island chains). They should be placed exactly where they are on the logical map but the exact shape and size should be varied and hand-drawn.
The final output should be a Photoshop file with multiple layers:
Color Layers:
1) Sea
2) Shallows
3) Islands
Black and White layers (these will be re-colored by the game automatically depending on the owning player)
4) Land
5) Mountains
6) Map embellishments and details
Region names/text is not required at this time.
The map will 'wrap around' so the extreme left and extreme right of the map line up seamlessly.
I would like to stress that this needs to be done very well and the instructions followed. I will be available to ask questions and I highly prefer to spend time communicating and clarifying my requirements early on rather than asking for extensive re-works.
Please only bid if you are confident you understand the project and have read the above in detail.
The attached file 'Logical Map' is the base outline. The green in this map represent what is considered 'walkable' terrain by the game units. The primary goal of this job is to create a hand-drawn map of the world that very closely follows the lines of the logical map but should appear like a traditional hand-drawn map.
The other file attached is a rough style guide - it is an old fashioned 'fantasy-style' map. This is the style I'm
looking to replicate.
Coastlines in particular should be drawn with hand-drawn lines which follow the logical map closely, but do not exactly replicate all the hard edges of the logical map. Roughly a tolerance of about 10% over or under the logical borders would be expected.
Mountainous areas (the black areas in the logical map) should be clean and clear and, like coastlines, very closely follow the logical map.
We need a range of details and embellishments across the map too for flavour, these can be placed anywhere and do not need to follow a strict pattern although they should be appropriate to the world area (e.g. sand dunes in north africa, forests in Europe, jungle and rivers as appropriate.)
The light blue areas are to be represented by very shallow water edged by sandy beach - it must be visually clear that these areas are 'different' to the surrounding sea as these areas have specific game mechanics.
Pink areas are islands (or island chains). They should be placed exactly where they are on the logical map but the exact shape and size should be varied and hand-drawn.
The final output should be a Photoshop file with multiple layers:
Color Layers:
1) Sea
2) Shallows
3) Islands
Black and White layers (these will be re-colored by the game automatically depending on the owning player)
4) Land
5) Mountains
6) Map embellishments and details
Region names/text is not required at this time.
The map will 'wrap around' so the extreme left and extreme right of the map line up seamlessly.
I would like to stress that this needs to be done very well and the instructions followed. I will be available to ask questions and I highly prefer to spend time communicating and clarifying my requirements early on rather than asking for extensive re-works.
Please only bid if you are confident you understand the project and have read the above in detail.