60-Second Hyper-Realistic Stormy Sea

Job ID: 40192165

Budget: $1,500 – $3,000 USD

I need a one-minute 3D water FX shot that feels cinematic—something I can drop straight into a game cut-scene or a film sequence without further tweaks. The mood is calm sea but with whale interactions, so think towering swells, wind-whipped whitecaps, rolling spray, and convincing foam interaction with the rain-lashed surface. Nothing stylised; I’m after hyper-realism with physically accurate shading, refraction, and particle mist, lit as if under an overcast sky with flashes of lightning in the distance.

Please run the full minute as a continuous, seamless simulation. You are free to use Houdini, Blender (Mantaflow or Flip Fluids), RealFlow, Embergen, or any proven toolchain, as long as the result holds up in 4K close-ups.

Deliverables
• Final 60-second render in ProRes 422 or high-bitrate H.264
• Frame sequence (OpenEXR 16-bit) for compositing
• Project files and caches so I can re-light or re-time if needed

Acceptance criteria: the waves must read at real-world scale, foam dissipation should never pop, and camera motion (if you add one) should remain physically plausible aboard a vessel in rough seas.
Related categories: Houdini Visual Effects