Houdini 19.5, Create a node/digital asset (hdalc) or tool, that will make possible to export FBX with hierarchy and custom transform

Job ID: 36126985

Budget: $250 – $750 USD

I need a tool that will provide me with the ability to export objects with hierarchy (FBX). The main requirement is that I need a custom pivot for each part, as well as the availability to set the hierarchy.

For instance, consider a box with a pivot in the center, and another box parented to it with a pivot in the bottom part. It is essential to note that both are located within a single geo node, not two parented geo nodes. Everything must be accomplished within the SOP hierarchy, and the pivots should not be centroids but custom pivots controlled by the user.
Related categories: Python 3D Modelling Houdini