Weekly 2D Abstract Puzzle Art
Budget: ₹12,500 – ₹37,500 INR
I’m developing an ongoing line of logic-puzzle games and need a dependable 2D artist who can supply fresh assets every week. The visual language is firmly abstract: crisp, flat art with bold shapes, minimal gradients, and a calming palette that keeps the player’s attention on the brain-teasing mechanics.
Each Monday you’ll receive a concise brief outlining the new puzzle interaction and any UI tweaks. By Friday I’ll need:
• Board elements the player manipulates (tiles, nodes, connectors, etc.)
• Clear icons or symbols that communicate rules at a glance
• A subtle, non-intrusive background plate that scales cleanly across resolutions
• Layered source files (AI, PSD, or Figma) plus exported PNG/SVG sprites
Simple micro-animations for UI feedback are welcome, but nothing frame-heavy. Consistency with the palette and grid established in earlier weeks is essential.
Tools such as Adobe Illustrator, Photoshop, or Figma are fine—use whatever you prefer so long as editable files come with the hand-off.
Delivery is approved when assets match the supplied dimensions, remain pixel-perfect at 1×, 2×, and 3×, and import cleanly into Unity without further tweaking.
If the first milestone goes smoothly, I’ll keep you on the calendar for steady weekly work. Please share a few portfolio pieces that showcase the kind of abstract, flat style I’m looking for, ideally from previous game or app projects.
Each Monday you’ll receive a concise brief outlining the new puzzle interaction and any UI tweaks. By Friday I’ll need:
• Board elements the player manipulates (tiles, nodes, connectors, etc.)
• Clear icons or symbols that communicate rules at a glance
• A subtle, non-intrusive background plate that scales cleanly across resolutions
• Layered source files (AI, PSD, or Figma) plus exported PNG/SVG sprites
Simple micro-animations for UI feedback are welcome, but nothing frame-heavy. Consistency with the palette and grid established in earlier weeks is essential.
Tools such as Adobe Illustrator, Photoshop, or Figma are fine—use whatever you prefer so long as editable files come with the hand-off.
Delivery is approved when assets match the supplied dimensions, remain pixel-perfect at 1×, 2×, and 3×, and import cleanly into Unity without further tweaking.
If the first milestone goes smoothly, I’ll keep you on the calendar for steady weekly work. Please share a few portfolio pieces that showcase the kind of abstract, flat style I’m looking for, ideally from previous game or app projects.
Related categories:
Graphic Design
Photoshop
Illustrator
Animation
Illustration
Adobe Illustrator
Figma
Adobe Photoshop