Pixel Game Facility Asset
Budget: $30 – $250 USD
Pixel Art Requirements
Objects to Draw (19 Total):
Facilities (15):
1. Wood Oil Infusion Barrel
2. Secret Medicine Infusion Barrel
3. Brick Firing Furnace
4. Enchantment Furnace
5. Alloy Smelter
6. Crystal Bloom Crucible
7. Quenching Pool
8. Tanning Barrel
9. Casting Table
10. Stew Pot
11. Grill Rack
12. Oven
13. Condensation Unit
14. Brewing Barrel
15. Crucible
Workbenches (4):
16. Carpenter’s Workbench
17. Blacksmith’s Workbench
18. Chef’s Workbench
19. Alchemist’s Workbench
General Requirements (All Assets):
Art Style: Match Final Boss Blues, including line colors and pixel resolution.
Palette: Prioritize colors from palette.png; other colors must harmonize with the palette.
Format: PNG with transparent background.
Preview: Place all assets onto background.png to check visual consistency.
Facilities Specifications:
Base Footprint: 32x32 pixels (ground contact area, flat, no perspective).
Overall Size: Within 32x48 pixels (including vertical height).
States: Provide inactive and active versions.
Animation: Active state includes 4 frames (localized animation like fire, glow, steam).
Reference: See furnace_sample_with_grids.png for example.
Workbenches Specifications:
Size: 32x32 pixels total, with 32x16 base footprint.
Other Rules: Same as facilities (palette, style, preview).
Objects to Draw (19 Total):
Facilities (15):
1. Wood Oil Infusion Barrel
2. Secret Medicine Infusion Barrel
3. Brick Firing Furnace
4. Enchantment Furnace
5. Alloy Smelter
6. Crystal Bloom Crucible
7. Quenching Pool
8. Tanning Barrel
9. Casting Table
10. Stew Pot
11. Grill Rack
12. Oven
13. Condensation Unit
14. Brewing Barrel
15. Crucible
Workbenches (4):
16. Carpenter’s Workbench
17. Blacksmith’s Workbench
18. Chef’s Workbench
19. Alchemist’s Workbench
General Requirements (All Assets):
Art Style: Match Final Boss Blues, including line colors and pixel resolution.
Palette: Prioritize colors from palette.png; other colors must harmonize with the palette.
Format: PNG with transparent background.
Preview: Place all assets onto background.png to check visual consistency.
Facilities Specifications:
Base Footprint: 32x32 pixels (ground contact area, flat, no perspective).
Overall Size: Within 32x48 pixels (including vertical height).
States: Provide inactive and active versions.
Animation: Active state includes 4 frames (localized animation like fire, glow, steam).
Reference: See furnace_sample_with_grids.png for example.
Workbenches Specifications:
Size: 32x32 pixels total, with 32x16 base footprint.
Other Rules: Same as facilities (palette, style, preview).