Pixel Game Building Asset

Job ID: 39630119

Budget: $30 – $250 USD

Deadline: 27th July

Art Requirements
Objects to Draw (22 Total):
Facilities (15):
1. Wood Oil Infusion Barrel
2. Secret Medicine Infusion Barrel
3. Brick Firing Furnace
4. Enchantment Furnace
5. Alloy Smelter
6. Crystal Bloom Crucible
7. Quenching Pool
8. Tanning Barrel
9. Casting Table
10. Stew Pot
11. Grill Rack
12. Oven
13. Condensation Unit
14. Brewing Barrel
15. Crucible

Statues (3):
16. Sun Deity Statue
17. Element Deity Statue
18. Wind Deity Statue

Workbenches (4):
19. Carpenter’s Workbench
20. Blacksmith’s Workbench
21. Chef’s Workbench
22. Alchemist’s Workbench

General Requirements (All Assets):
Art Style: Match Final Boss Blues, including line colors and pixel resolution.
Palette: Prioritize colors from palette.png; other colors must harmonize with the palette.
Format: PNG with transparent background.
Preview: Place all assets onto background.png to check visual consistency.

Facilities Specifications:
Base Footprint: 32x32 pixels (ground contact area, flat, no perspective).
Overall Size: Within 32x48 pixels (including vertical height).
States: Provide inactive and active versions.
Animation: Active state includes ≤4 frames (localized animation like fire, glow, steam).
Reference: See furnace_sample_with_grids.png for example.

Statues Specifications:
Size: 48x64 pixels total, with 48x48 base footprint.
Variants: Each statue has stone and copper versions.
Reference: See statue_example.png for example.

Workbenches Specifications:
Size: 32x32 pixels total, with 32x16 base footprint.
Other Rules: Same as facilities (palette, style, preview).
Related categories: Graphic Design Illustrator Pixel Art