3D Game Explanation Video for Kids & children -- 4
Budget: ₹1,500 – ₹12,500 INR
Requirements: Making a 5 minute high quality video for offline 3D game, through which you can better explain the game to kids or children in a simple and impressive way.
For the above mentioned job requirements we are searching video graphic designers with capabilities to represent an abstract or virtual reality into reality, i.e. who can represent abstract things into real one using latest technology.
The video graphic designer must have a clear understanding of my game then only he/she can explain very well my game to the audience or viewer.
For this job the video graphic designer must complete all the given job requirements:
• The video graphic designer must explain each and every aspect of the game.
• The video must be in two different languages i.e. English and Hindi. The length of the video should be around 5 minutes.
• The video should have soft and impressive background music most appealing for the viewers.
• The video should explain how to play the game to earn points and be the winner. Game’s rules and associated strategies of game should be explained to the viewers.
• The vide should explain how to use the menu and settings given in the game.
• The video should emphasise on the point that playing this game helps in developing Imagination power, Concentration, creativity and Comprehension power.
• The video should point out a few recommended strategies of the game as follows: There are three different types of game task that is (1) Vertex wise task, (2) Face wise task and (3) Edge wise task. So the players should try to complete at least three task one from each type of task at the same time running parallel, this increases their chance of winning. They should also consider making all the 3 task in the same region adjacent to each other. This gives them the chance of using many common resources or spheres to complete either the first or second or third task that are in their target and this decreases their loss incase any one of their task plan got spoiled by their opponents. This strategy minimises the loss and increases the chance of winning.
• The second important strategy should be to own resources in advance mainly with the motive of diverting attention of the competitor from the hidden targeted game task. In this the players should take care not to create too many scrap resources that can’t be used in completing the task.
• The video should explain and show all the 4 task in details as explained below:
1. 3G1R (Vertex wise Task) : To complete this task the players need to own 3 green and 1 red sphere. All the 3 green spheres must be equidistant from the red sphere. Here 3 green spheres forms the base of the pyramid and the red sphere forms the apex of the pyramid. In the video we need to show owning all the required 3 green and 1 red spheres, after this you need to show that all the 3 green spheres get joined by lines and then all the 3 green spheres get joined with the single red sphere. After this a triangular pyramid is formed then it should get shaded with colours and gets transformed into a real 3d pyramid. Emphasising the fact that since there are 8 Vertex, players can make 8 different 3G1R task in a single cubical block, showing the 8 task images for proper understanding.
2. 3B1R (Vertex wise Task) : To complete this task the players need to own 3 blue and 1 red sphere. All the 3 blue spheres must be equidistant from the red sphere. Here 3 blue spheres forms the base of the pyramid and the red sphere forms the apex of the pyramid. In the video we need to show owning all the required 3 blue and 1 red spheres, after this you need to show that all the 3 blue spheres get joined by lines and then all the 3 blue spheres get joined with the single red sphere. After this a triangular pyramid is formed then it should get shaded with colours and gets transformed into a real 3d pyramid.
Emphasising the fact that since there are 8 Vertex, players can make 8 different 3B1R task in a single cubical block, showing the 8 task images for proper understanding.
3. 4G1B (Face wise Task) : To complete this task the players need to own 4 green and 1 blue sphere. All the 4 green spheres must be equidistant from the blue sphere and lie on the same face of the cubical block . But the blue sphere lie on the face opposite to the face where the base lie. Here 4 green spheres forms the base of the pyramid and the blue sphere forms the apex of the pyramid. In the video we need to show owning all the required 4 green and 1 blue sphere, after this you need to show that all the 4 green spheres get joined by lines and then all the 4 green spheres get joined with the single blue sphere. After this a square pyramid is formed then it should get shaded with colours and gets transformed into a real 3d pyramid.
Emphasising the fact that since there are 6 faces, players can make 6 different 4G1B task in a single cubical block, showing the 6 task images for proper understanding.
4. 4G1G ( Edge wise task) : There are total twelve 4G1G task that can be made in a single cubical block . Players can make any of these twelve task using any one edge of the cubical block, the mid part of which (green sphere) forms the apex of the pyramid and the pair of green spheres that are equidistant from the two ends of the edge (red sphere) forms the base of pyramid. Here all the 5 spheres must belong to the same cubical block. In the video we need to show owning all the required 5 green sphere, after this you need to show that all the 4 green spheres get joined by lines and then all the 4 green spheres get joined with the single green sphere. After this a rectangular pyramid is formed then it should get shaded with colours and gets transformed into a real 3d pyramid.
Emphasising the fact that since there are 12 edges , players can make 12 different 4G1G task in a single cubical block, showing the 12 task images for proper understanding.
• The graphic designer should divide the entire video clip into different sub clips . Then in the making of each clip they should intimate me what they are showing and what they wanted to say in each and every clip. It will be for double checking if everything is going right. Then after completing all the sub clips it should be joined to form the main final clip.
• The graphic designer must intimate the following :
There are four pillars of the game Imagination, Concentration, creativity and Comprehension without which the Game can not be played efficiently. The game platform is itself virtual and real.
The task of the game is virtual 3D objects that players can’t see completely but has to imagine. For example one task like triangular pyramid can have maximum 4 vertex, thus visualisation of the task (3D pyramid) is based on the vertex only. To complete this task, the Player has to own their respective Vertex as defined to earn points in the game. The entire game platform is made up of cubical blocks. Each cubical block further constitutes 8 red spheres that represents the vertex of the cubical block. The green spheres represents the mid point of the edges of the cubical block. The Blue Spheres represents the central point of each face of the cubical block. The yellow spheres represents the core of the cubical block.
Here the game platform is itself virtual i.e. around 10 percent of it is visible rest 90 percent are invisible that you need to imagine. So as the task is abstract and real, the players needs Imagination power to complete the task. There are 80+ task that ranges from lower IQ level to higher IQ level task.
The another part of it is that the players can complete the task in 8 different ways in the Basic version of the game and in 26 different ways in the Pro version of the game. Here ways means that the task that are to be completed are oriented in different directions along 360 degree rotation in 3D space of the game platform. So the players can twist and turn or swap their task as per their games strategy and strategy of their opponents.
The red, green and blue spheres that forms the part of more than two cubical blocks of the game platform can be termed as common resources. These common resources helps the players in swapping one task with another either of the same or different types of task in different 3D orientation in space of the game platform. This swapping is useful incase their targeted task gets spoiled by their opponents.
These and many other strategy present in the game are scientifically planned that triggers brain activities in the right direction for Fostering development of Imagination, Concentration, Comprehension and Creative thinking of the players.
Here Imagination, Concentration and Creative thinking of the players has to play a critical role with the help of their Comprehension of the game concept that leads to their brain development.
Please share some of your video that may help us in selecting the right person for making our video.
For the above mentioned job requirements we are searching video graphic designers with capabilities to represent an abstract or virtual reality into reality, i.e. who can represent abstract things into real one using latest technology.
The video graphic designer must have a clear understanding of my game then only he/she can explain very well my game to the audience or viewer.
For this job the video graphic designer must complete all the given job requirements:
• The video graphic designer must explain each and every aspect of the game.
• The video must be in two different languages i.e. English and Hindi. The length of the video should be around 5 minutes.
• The video should have soft and impressive background music most appealing for the viewers.
• The video should explain how to play the game to earn points and be the winner. Game’s rules and associated strategies of game should be explained to the viewers.
• The vide should explain how to use the menu and settings given in the game.
• The video should emphasise on the point that playing this game helps in developing Imagination power, Concentration, creativity and Comprehension power.
• The video should point out a few recommended strategies of the game as follows: There are three different types of game task that is (1) Vertex wise task, (2) Face wise task and (3) Edge wise task. So the players should try to complete at least three task one from each type of task at the same time running parallel, this increases their chance of winning. They should also consider making all the 3 task in the same region adjacent to each other. This gives them the chance of using many common resources or spheres to complete either the first or second or third task that are in their target and this decreases their loss incase any one of their task plan got spoiled by their opponents. This strategy minimises the loss and increases the chance of winning.
• The second important strategy should be to own resources in advance mainly with the motive of diverting attention of the competitor from the hidden targeted game task. In this the players should take care not to create too many scrap resources that can’t be used in completing the task.
• The video should explain and show all the 4 task in details as explained below:
1. 3G1R (Vertex wise Task) : To complete this task the players need to own 3 green and 1 red sphere. All the 3 green spheres must be equidistant from the red sphere. Here 3 green spheres forms the base of the pyramid and the red sphere forms the apex of the pyramid. In the video we need to show owning all the required 3 green and 1 red spheres, after this you need to show that all the 3 green spheres get joined by lines and then all the 3 green spheres get joined with the single red sphere. After this a triangular pyramid is formed then it should get shaded with colours and gets transformed into a real 3d pyramid. Emphasising the fact that since there are 8 Vertex, players can make 8 different 3G1R task in a single cubical block, showing the 8 task images for proper understanding.
2. 3B1R (Vertex wise Task) : To complete this task the players need to own 3 blue and 1 red sphere. All the 3 blue spheres must be equidistant from the red sphere. Here 3 blue spheres forms the base of the pyramid and the red sphere forms the apex of the pyramid. In the video we need to show owning all the required 3 blue and 1 red spheres, after this you need to show that all the 3 blue spheres get joined by lines and then all the 3 blue spheres get joined with the single red sphere. After this a triangular pyramid is formed then it should get shaded with colours and gets transformed into a real 3d pyramid.
Emphasising the fact that since there are 8 Vertex, players can make 8 different 3B1R task in a single cubical block, showing the 8 task images for proper understanding.
3. 4G1B (Face wise Task) : To complete this task the players need to own 4 green and 1 blue sphere. All the 4 green spheres must be equidistant from the blue sphere and lie on the same face of the cubical block . But the blue sphere lie on the face opposite to the face where the base lie. Here 4 green spheres forms the base of the pyramid and the blue sphere forms the apex of the pyramid. In the video we need to show owning all the required 4 green and 1 blue sphere, after this you need to show that all the 4 green spheres get joined by lines and then all the 4 green spheres get joined with the single blue sphere. After this a square pyramid is formed then it should get shaded with colours and gets transformed into a real 3d pyramid.
Emphasising the fact that since there are 6 faces, players can make 6 different 4G1B task in a single cubical block, showing the 6 task images for proper understanding.
4. 4G1G ( Edge wise task) : There are total twelve 4G1G task that can be made in a single cubical block . Players can make any of these twelve task using any one edge of the cubical block, the mid part of which (green sphere) forms the apex of the pyramid and the pair of green spheres that are equidistant from the two ends of the edge (red sphere) forms the base of pyramid. Here all the 5 spheres must belong to the same cubical block. In the video we need to show owning all the required 5 green sphere, after this you need to show that all the 4 green spheres get joined by lines and then all the 4 green spheres get joined with the single green sphere. After this a rectangular pyramid is formed then it should get shaded with colours and gets transformed into a real 3d pyramid.
Emphasising the fact that since there are 12 edges , players can make 12 different 4G1G task in a single cubical block, showing the 12 task images for proper understanding.
• The graphic designer should divide the entire video clip into different sub clips . Then in the making of each clip they should intimate me what they are showing and what they wanted to say in each and every clip. It will be for double checking if everything is going right. Then after completing all the sub clips it should be joined to form the main final clip.
• The graphic designer must intimate the following :
There are four pillars of the game Imagination, Concentration, creativity and Comprehension without which the Game can not be played efficiently. The game platform is itself virtual and real.
The task of the game is virtual 3D objects that players can’t see completely but has to imagine. For example one task like triangular pyramid can have maximum 4 vertex, thus visualisation of the task (3D pyramid) is based on the vertex only. To complete this task, the Player has to own their respective Vertex as defined to earn points in the game. The entire game platform is made up of cubical blocks. Each cubical block further constitutes 8 red spheres that represents the vertex of the cubical block. The green spheres represents the mid point of the edges of the cubical block. The Blue Spheres represents the central point of each face of the cubical block. The yellow spheres represents the core of the cubical block.
Here the game platform is itself virtual i.e. around 10 percent of it is visible rest 90 percent are invisible that you need to imagine. So as the task is abstract and real, the players needs Imagination power to complete the task. There are 80+ task that ranges from lower IQ level to higher IQ level task.
The another part of it is that the players can complete the task in 8 different ways in the Basic version of the game and in 26 different ways in the Pro version of the game. Here ways means that the task that are to be completed are oriented in different directions along 360 degree rotation in 3D space of the game platform. So the players can twist and turn or swap their task as per their games strategy and strategy of their opponents.
The red, green and blue spheres that forms the part of more than two cubical blocks of the game platform can be termed as common resources. These common resources helps the players in swapping one task with another either of the same or different types of task in different 3D orientation in space of the game platform. This swapping is useful incase their targeted task gets spoiled by their opponents.
These and many other strategy present in the game are scientifically planned that triggers brain activities in the right direction for Fostering development of Imagination, Concentration, Comprehension and Creative thinking of the players.
Here Imagination, Concentration and Creative thinking of the players has to play a critical role with the help of their Comprehension of the game concept that leads to their brain development.
Please share some of your video that may help us in selecting the right person for making our video.