Design and code a Pro Wrestling simulation game

Job ID: 36767483

Budget: $250 – $750 USD

The game I am planning to create is called Mega Mania Pro Wrestling!

The game centers around the promoter of the wrestling organization as they build it from a small business that is only shown locally up to a worldwide wrestling organization that is shown all over the world.
You start with limited money to purchase wrestler contracts and to rent out venues in order to hold shows. You are able to pay for promotional work to increase your publicity which will generate an exponential bonus to how much money you make. Your revenue from running a card is equal to the total attribute scores of your card of wrestlers on the show. You use your revenue to purchase the contracts of new wrestlers, rent out new and larger venues and to upgrade your wrestling organization.
The game is more about managing wrestlers and promoting shows then about the actual wrestlers and matches.
There are 4 stages to the game.
Local
Regional
National
World Wide

The player will start with only $1000 with the goal of building his organization into a million-dollar operation.
The game is one when you can spend millions of dollars to produce MEGA MANIA the Pay Per View Extravaganza.
I have a full document with greater details concerning the game. There are pictures and descriptions for over 50 wrestlers that are to be included in the game.
Preferential treatment will be given to individuals and companies that have designed games in the past. Samples of your previous work will be a major determining factor.
The game is meant to evoke a nostalgic feeling of wrestling from the 80s and 90s.

Bonus
I would like it for PC, Android and Apple
I would like it to have monetized ads to be played
I would like it uploaded to Steam / Play Store / Apple Store

I am looking for a developer to design and code a Pro Wrestling simulation game that will be available on mobile devices. The game will be text-based, with a simple and easy-to-learn gameplay style. The ideal candidate will have experience in mobile game development and familiarity with designing text-based games. The game should be engaging and immersive, with a focus on creating a fun and exciting experience for the user. The game's complexity should be kept to a minimum, with a straightforward scoring system that is easy for players to understand.