Design Team Wanted: Immersive Stadium-Themed Learning World (UX/UI, Gamified, Spatial, Tool-Agnostic)
Budget: €5,000 – €10,000 EUR
Project Description:
We’re looking for an experienced design team to fully realize the visual and frontend implementation of a highly innovative, gamified learning platform – built around the immersive feel of a modern sports management video game.
The platform, called Zukunftsschmiede, is designed to lead users through an emotionally engaging learning journey. Rather than static pages or menus, users explore a stadium-like world with rooms such as the locker room, gym, press conference area, tunnel, and playing field.
This is not a conventional LMS. It’s a complex, story-driven environment – designed to make learning feel like entering a game, not opening a course.
Project Objective:
Develop and design a complete, custom Stadium Learning World across multiple tiers (“leagues” or levels) with a wide range of uniquely themed rooms
Each room has a defined educational and narrative function (e.g. locker room = team development, gym = resilience, press conference = positioning)
Coach Klaus (video avatar D-ID HQ Avatar) must be visually embedded within the space, not simply overlaid
Room transitions should feel like camera-driven movement – not flat screen-switching
The entire experience should feel 3D and immersive, while being based on pre-rendered or visually constructed 2D/2.5D assets
What’s Required in the Design System:
Full visual and structural development of the entire learning world
Navigation through spatial logic (doors, hallways, transitions) – not classic LMS menus
Consistency, reusability, and clarity across visual elements
Embedded screens and avatar placements for Coach Klaus and learning videos
A system architecture that supports scaling and integration
Tools & Implementation:
Tool choice is flexible (e.g. Figma, Adobe XD, Webflow, Framer, HTML/CSS/JS, or similar).
The key requirement is a complete visual and technical implementation of the frontend.
We do not expect a static design or prototype.
The design output should be a fully functional, browser-based frontend learning world – implemented using Webflow, HTML/JS, React, or similar – and prepared for integration with backend and middleware systems.
What We Provide:
A detailed multi-page design briefing (PDF)
Moodboards, mockups, and visual examples
Complete learning journey structure and room-function mapping
All backend, AI, and middleware components will be handled separately
We're Looking for a Team With:
Proven experience in game-inspired UX/UI
Ability to create visually immersive environments using 2D or 2.5D methods
Strong frontend design-to-implementation workflows (Webflow, HTML/CSS, etc.)
Bonus: Experience with motion design, transitions, parallax animation, or interactive storytelling
Timeline:
Start: Immediate
This is a complete platform design and implementation
Application Requirements:
We are not looking for generic applications.
We expect design teams who seriously engage with the challenge and present a vision for solving it.
Please include:
A portfolio with relevant reference projects (immersive UI, narrative interfaces, educational or gamified experiences, simulation-like platforms)
A brief description of your design and development approach, especially:
visual world structure
spatial immersion and room logic
transitions and movement
tool preference and delivery workflow
At least one visual idea, sketch, or draft that shows your interpretation of a key room (e.g. locker room, hallway, press conference area)
This project is not about building a UI – it’s about creating a world.
If your team thinks in immersive spaces, not flat screens, we look forward to hearing from you.
We’re looking for an experienced design team to fully realize the visual and frontend implementation of a highly innovative, gamified learning platform – built around the immersive feel of a modern sports management video game.
The platform, called Zukunftsschmiede, is designed to lead users through an emotionally engaging learning journey. Rather than static pages or menus, users explore a stadium-like world with rooms such as the locker room, gym, press conference area, tunnel, and playing field.
This is not a conventional LMS. It’s a complex, story-driven environment – designed to make learning feel like entering a game, not opening a course.
Project Objective:
Develop and design a complete, custom Stadium Learning World across multiple tiers (“leagues” or levels) with a wide range of uniquely themed rooms
Each room has a defined educational and narrative function (e.g. locker room = team development, gym = resilience, press conference = positioning)
Coach Klaus (video avatar D-ID HQ Avatar) must be visually embedded within the space, not simply overlaid
Room transitions should feel like camera-driven movement – not flat screen-switching
The entire experience should feel 3D and immersive, while being based on pre-rendered or visually constructed 2D/2.5D assets
What’s Required in the Design System:
Full visual and structural development of the entire learning world
Navigation through spatial logic (doors, hallways, transitions) – not classic LMS menus
Consistency, reusability, and clarity across visual elements
Embedded screens and avatar placements for Coach Klaus and learning videos
A system architecture that supports scaling and integration
Tools & Implementation:
Tool choice is flexible (e.g. Figma, Adobe XD, Webflow, Framer, HTML/CSS/JS, or similar).
The key requirement is a complete visual and technical implementation of the frontend.
We do not expect a static design or prototype.
The design output should be a fully functional, browser-based frontend learning world – implemented using Webflow, HTML/JS, React, or similar – and prepared for integration with backend and middleware systems.
What We Provide:
A detailed multi-page design briefing (PDF)
Moodboards, mockups, and visual examples
Complete learning journey structure and room-function mapping
All backend, AI, and middleware components will be handled separately
We're Looking for a Team With:
Proven experience in game-inspired UX/UI
Ability to create visually immersive environments using 2D or 2.5D methods
Strong frontend design-to-implementation workflows (Webflow, HTML/CSS, etc.)
Bonus: Experience with motion design, transitions, parallax animation, or interactive storytelling
Timeline:
Start: Immediate
This is a complete platform design and implementation
Application Requirements:
We are not looking for generic applications.
We expect design teams who seriously engage with the challenge and present a vision for solving it.
Please include:
A portfolio with relevant reference projects (immersive UI, narrative interfaces, educational or gamified experiences, simulation-like platforms)
A brief description of your design and development approach, especially:
visual world structure
spatial immersion and room logic
transitions and movement
tool preference and delivery workflow
At least one visual idea, sketch, or draft that shows your interpretation of a key room (e.g. locker room, hallway, press conference area)
This project is not about building a UI – it’s about creating a world.
If your team thinks in immersive spaces, not flat screens, we look forward to hearing from you.
Related categories:
Website Design
Graphic Design
Mobile App Development
Game Design
User Interface / IA