2.5d isometric game (Player controller / camera) godot

Job ID: 35518256

Budget: $200 – $300 USD

Example #1
https://www.youtube.com/watch?v=AAeOXqS271g
Example #2
https://www.youtube.com/watch?v=7jpLTVlV9iU

(Written in GDScript) I need a easy to work with system for a 2.5d game mechanic with modularity in Godot Engine

I imagine this would include a player controller / camera
And a system for creating tilemaps / 2d platforms of different heights

The player controller would need to move with WASD and have omnidirectional aim / movement from mouse / crosshair position
Related categories: Mathematics Godot