Creative Writer Needed

Job ID: 37859701

Budget: $750 – $1,500 USD

I am a small Romanian game developer and I need a story for a game .


World building:

After the War of Nations, governments fall, and there is no official government.
There are only factions.
The only weapons available are improvised.
No guns, no munition.
No cell phones.
There is a dedicated faction (neutral; they are secretive; no one touches them) that delivers messages (you name it).
Food, drugs, medicine, and spices are extremely important, and people are willing to do a lot of horrible things to get them (which generates small and big conflicts).

Morality and loyalty are present between factions or family members (except for the people who want to become leaders or if you need a twist) or traders (otherwise there is no trade).

Alcohol, coffee, cigarettes, and guarana are very valuable since there is no entertainment (sometimes used to bribe or obtain favors).
Some factions grow poison plants and/or medicinal plants to sell all types of poison and medicine.

Salt. Before the War of Nations, salt was common; now it is extremely rare (you can't grow salt).

This leads to multiple consequences, such as:
- grow and sell all types of herbs and spices to make food taste better.
- if salt is found, people will fight for it (used in food and gardening).




Main story

The story follows a young man in a faction who starts a simpleton, and step by step, he becomes the faction leader.
The path is not easy (since there are other members with ambition), and morality and loyalty are under question.
Internal conflicts and other factions who want to destroy or control the faction will shape him as a good leader.
His faction produces:

- Morphine obtained from processing poppy (recreational and painkiller uses)

- Cloth obtained from growing cotton

- Spices and herbs (mainly pepper, but other spices and herbs as opportunity reveals)

- Tea obtained from processing guarana (an alternative to coffee) is very precious.

- Alcohol (not for trade but for internal celebrations or faction members favors)


The main story must also create conflicts between other factions, where the young man learns all the strengths and weaknesses of other factions.
The young boy is in love with a girl from another faction (conflicts, etc.).