Epic Game Trailer Creation

Job ID: 39640023

Budget: €8 – €30 EUR

I'm seeking a skilled video editor to create a captivating trailer for my game project. The trailer should be a mixed style, combining cinematic and gameplay-focused elements, and should convey an epic tone.

Key Requirements:
- Mixed Style: A blend of cinematic and gameplay-focused shots.
- Epic Tone: Music, visuals, and pacing should evoke an epic feel.
- Voice-over: Include a narrator to enhance the storytelling.

Ideal Skills and Experience:
- Proven experience in creating game trailers.
- Strong video editing skills, with proficiency in cinematic and gameplay footage integration.
- Ability to craft an epic tone through music, sound effects, and pacing.
- Experience in voice-over integration and coordination.

Please provide a portfolio showcasing similar work.

Dragon Ball: Infinite Realms Complete Vision by Greach
What is Dragon Ball: Infinite Realms? • An open-world, cinematic action-RPG that allows players to relive and reshape the Dragon Ball multiverse. • Platform:Next-gen+PC
• Choose Manga or Anime path. Split into GT or Super(Daima included) post-Z. Explore alternate timelines. Canon overseen by Toyotarou and GT creators.
Core Gameplay •
• Open-world exploration across Dragon Ball, Z, GT, and Super(Daima included) universes.Engagement in original dragon ball and z universe/world for both paths and super/gt specific universe/world is also a way of progressing in the game •
• Accurate arc-by-arc canon paths (Manga and Anime). • • Split to GT or Super after Z. • • Optional What-If Arena mode for multiverse battles.

Fighting System • • Directional martial arts combat • • Light/Heavy/Signature attacks • • Transformation-triggered move shifts • • Aura and stance control • • Cinematic counters • • Destructible environments • • Legacy Mode styles Transformations & Mastery • Transformations are earned, not given: • • High-difficulty missions • • Skill-based progression • • Each form (SSJ, Mystic, UI) unlocked separately • • Fully faithful to canon • • Balanced for fairness
Alternate Timelines • • Unlock at 50% story progress the option to be able to play and follow the three alternative timelines of z(future trunks timeline,cell/original timeline,unseen timeline) • • Includes and unlocks Future Gohan,Future Goku,Future Vegeta as playable characters if you have finished either of the three alternative timelines • • Super path includes additional rewards(as the fight of future trunks vs badidi and dabura is included (e.g. Z Future Trunks SSJ2 custom). • If you have chosen super path you will also be able to play and follow the alternative timelines of super(of zamasu arc) • • Super/GT both available in Manga and Anime versions •Multiplayer & Additional Systems • • Budokai 3-style local multiplayer •
• Soundtrack varies by path (GT/Super) • • Movies and fillers unlock after Z and if you choose GT path only • •In Manga path(If you have chosen GT only)dragon ball and z movies/fillers are unlocked easier • • Anime OSTs used for both anime/manga paths as the manga doesn’t have its own music • It should has few dlc that have to do with characters,stages and soundtracks across all continuities(again few though) • It will have saiyan and android cac
Creative Oversight & Continuity • • Toyotarou has final say on Dragon Ball, Z, Super canon • • GT path decided by original series creators • • Transformations and arcs handled with canon accuracy • • Alternate paths diverge logically
• Both on screen and off screen/unseen events and things in general are included(including the 100 year timeskip of gt if you have gt path,the 7 year timeskip post cell saga e.t.c)
• Every character will have many variations of themselves according to their evolution throughout the arcs and sagas.They will be as close to canon as possible while at the same remaining the balance and not being unfair
Player Choice and Path Switching • • Players can change Manga ↔ Anime or GT ↔ Super from the very moment they chose it and they can change it anytime they wish • • Game warns of progress loss if switching • • World and dialogue shift accordingly • • Seamless integration into UI/system • Specifically if you change super/gt path you go back to the very moment that you choose it,just after the final battle between ssj3 goku and kid buu.Any progress related to current super/gt will be lost.All the progress related to original dragon ball and z is retained • If you change anime/manga you go back to the beginning of the game when you chose it.Some very basic and general things will still remain.Everything related to current anime/manga will be lost.
Technical Vision AAA infinite scope: Real-time destruction, AK
fidelity, full cinematic sequences
Designed for long-term growth (20+
'years of Dragon Ball content).
A potential multibillon-dollar budget

Creator contribution and Call to Action:Dragon Ball Infinite Realms was created and envisioned by me Greach, a devoted fan of the franchise seeking to complete the most definitive Dragon Ball experience ever proposed. While not involved in direct development, l have carefully crafted a full vision- mechanics, trailer, lore integration, and pitch-for presentation to studios, developers, or licensing partners This is the definitive Dragon Ball RPG experience. • Created by me Greach for fans and developers. • Seeking a studio to bring it to life: Bandai Namco, CyberConnect2, or others. • All documents, systems, and vision available. • Original creator:Grearch

Could anyone who is professional of video generation(or has knowledge of it)help me generate some videos concerning a personal game project of mine? So I am starting to seriously thinking about creating a whole and professional game concept that ideally l would present it to the people who could produce it(company,ip holders e.t.c).I want to generate a trailer(around two and three minutes) for it.This trailer will have as a purpose to spread the game concept and make it as famous to the fans of the game's series as possible(to advertise it in general)and then ideally if the time could come present it and to the company and ip holders.It has to do with a hypothetical dragon ball game and l have created the concept all by myself.I havent still fully completed it in details( but l am in the process of doing so)Right now l have written the basics of it and some more details on specific parts.But very soon l think l will have completed it fully in all details.I have went to many video generators ai in an attempt to generate them automatically but they all have fully failed in every aspect to produce a trailer that is revelant and faithful to the concept of the game.Specifically I tried to generate video from text(that was a small description of each mini trailer)to video in ai video generators but they all failed completely.They produced videos that they didn't have any relation to the text description and no one generated something that it was even relatable or showcasing the content of the text at all. So l have decided to come here and ask you if anyone who is professional or who has knowledge of video generation could help me.So could someone please make the job for me and generate/animate a full trailer of the game?Thanks!!



Again clarifying l won't develop the game neither l will play any role in its development l just want to fully complete its idea advertise it and make it famous and then ideally again if the time could come present it to the company and ip holders.Thanks again!