Bespoke PS5 Madden Roster Mod
Budget: $750 – $1,500 USD
I’m putting together a personal edition of Madden on PlayStation 5 that lets me jump straight into the action with a mix of classic, current, and never-before-seen talent. Here’s what I need:
• six to nine brand-new teams built from the ground up. You will handle the custom team names, original logos, and fully designed home/away uniforms so they feel authentic in-game.
• Hand-crafted rosters: each custom squad will feature legendary NFL greats pulled from past seasons plus a handful of completely fictional players. Every athlete must carry specific skills and stats that I’ll provide (no random ratings).
• All 32 real NFL franchises must remain playable exactly as they are now—no adjustments to their current depth charts or branding.
• A single roster file and, if required, any uniform/logo packages that import cleanly on PS5. Step-by-step instructions or a short video walk-through showing how to load everything on console are part of the delivery.
I’m familiar with community tools such as Madden Share, the in-game Roster Editor, and (on PC) Frosty Editor, but I’m relying on you to choose whatever workflow gets the job done for PS5 and keeps everything glitch-free once uploaded. Final files should load without crashing Franchise or Play Now modes, and all custom visuals must display correctly in broadcast replays and highlight screens.
If you’ve previously created rosters, draft classes, or uniform mods that transferred successfully to console, I’d love to see a sample. Let me know how long you’ll need, how you prefer to receive the attribute lists for each player, and any limits on logo resolution or color palettes so I can prep assets on my end.
Once the file imports flawlessly and each custom player’s ratings match the sheet I send, the project is complete.
I will also provide a list of players that will be on the custom teams
• six to nine brand-new teams built from the ground up. You will handle the custom team names, original logos, and fully designed home/away uniforms so they feel authentic in-game.
• Hand-crafted rosters: each custom squad will feature legendary NFL greats pulled from past seasons plus a handful of completely fictional players. Every athlete must carry specific skills and stats that I’ll provide (no random ratings).
• All 32 real NFL franchises must remain playable exactly as they are now—no adjustments to their current depth charts or branding.
• A single roster file and, if required, any uniform/logo packages that import cleanly on PS5. Step-by-step instructions or a short video walk-through showing how to load everything on console are part of the delivery.
I’m familiar with community tools such as Madden Share, the in-game Roster Editor, and (on PC) Frosty Editor, but I’m relying on you to choose whatever workflow gets the job done for PS5 and keeps everything glitch-free once uploaded. Final files should load without crashing Franchise or Play Now modes, and all custom visuals must display correctly in broadcast replays and highlight screens.
If you’ve previously created rosters, draft classes, or uniform mods that transferred successfully to console, I’d love to see a sample. Let me know how long you’ll need, how you prefer to receive the attribute lists for each player, and any limits on logo resolution or color palettes so I can prep assets on my end.
Once the file imports flawlessly and each custom player’s ratings match the sheet I send, the project is complete.
I will also provide a list of players that will be on the custom teams