Mobile Game Load-Time Performance Testing -- 2

Job ID: 40510926

Budget: ₹12,500 – ₹37,500 INR

I need a detail-oriented tester to focus exclusively on the load-time performance of my new mobile game. Your task is to open every screen, level, and menu on both fresh installs and returning sessions, then capture precise timing data so I can see where players might be kept waiting.

Please work with at least two different devices and OS versions (Android and/or iOS), use any standard profiling tools you prefer—Android Studio profiler, iOS Instruments, or even Firebase Performance Monitoring—and record the exact steps that reproduce slowdowns. Screen-recordings or GIFs alongside raw timing logs are essential, as I want to pinpoint what happens before the splash screen, between screens, and during level transitions.

Deliverables I’m expecting:
• A table of measured load times for each device and game section
• Video or screenshot evidence supporting every metric
• A concise report summarising the worst offenders plus practical optimisation suggestions

No functional or usability checks are required; I only need hard performance numbers tied to load times. If you can turn this around quickly and communicate findings clearly, let’s get started.