Mobile Game Load-Time Performance Testing -- 2
Budget: ₹12,500 – ₹37,500 INR
I need a detail-oriented tester to focus exclusively on the load-time performance of my new mobile game. Your task is to open every screen, level, and menu on both fresh installs and returning sessions, then capture precise timing data so I can see where players might be kept waiting.
Please work with at least two different devices and OS versions (Android and/or iOS), use any standard profiling tools you prefer—Android Studio profiler, iOS Instruments, or even Firebase Performance Monitoring—and record the exact steps that reproduce slowdowns. Screen-recordings or GIFs alongside raw timing logs are essential, as I want to pinpoint what happens before the splash screen, between screens, and during level transitions.
Deliverables I’m expecting:
• A table of measured load times for each device and game section
• Video or screenshot evidence supporting every metric
• A concise report summarising the worst offenders plus practical optimisation suggestions
No functional or usability checks are required; I only need hard performance numbers tied to load times. If you can turn this around quickly and communicate findings clearly, let’s get started.
Please work with at least two different devices and OS versions (Android and/or iOS), use any standard profiling tools you prefer—Android Studio profiler, iOS Instruments, or even Firebase Performance Monitoring—and record the exact steps that reproduce slowdowns. Screen-recordings or GIFs alongside raw timing logs are essential, as I want to pinpoint what happens before the splash screen, between screens, and during level transitions.
Deliverables I’m expecting:
• A table of measured load times for each device and game section
• Video or screenshot evidence supporting every metric
• A concise report summarising the worst offenders plus practical optimisation suggestions
No functional or usability checks are required; I only need hard performance numbers tied to load times. If you can turn this around quickly and communicate findings clearly, let’s get started.