Fortnite Creative / UEFN Designer Needed – Economy-Driven Viral Map (Paid)
Budget: $30 – $250 USD
I’m looking for a Fortnite Creative / UEFN designer who builds systems first, not pretty empty maps.
This is not a decor job.
This is a logic, economy, and gameplay chaos job.
Project: Brainrot Bazaar
Core mechanic (non-negotiable):
Players steal Braincores, sell them at public markets, and prices change live based on supply and demand.
There is a public “Market Crash” button that instantly tanks prices, triggers global effects, and causes betrayal, panic, and streamer-worthy moments.
If you don’t enjoy designing systems that players abuse — don’t apply.
MVP Scope (tight on purpose)
1 Braincore item
2–3 market stalls
Visible live price ticker (global, everyone sees it)
Public leaderboard (richest player clearly highlighted)
Market Crash button
Cooldown
Global impact (price drop, VFX/audio feedback)
Short rounds: 5–8 minutes max
This is about fast loops and chaos, not long RPG sessions.
What I Care About
Clean, reliable logic
Price up/down works correctly
No broken triggers
Performance
No lag
No over-engineered nonsense
Fast iteration
I want to test, tweak, break, and rebalance quickly
What I Do NOT Care About (for now)
Lore
Fancy props
Over-polished visuals
Cinematics
If your portfolio is “pretty but shallow,” this is not the job.
Who Should Apply
You should apply only if you have built at least one of the following:
Objective-based Fortnite maps
Economy or resource systems
Competitive or streamer-focused experiences
Systems using Verse + Creative devices that actually hold up under player abuse
Send examples.
If you don’t have relevant work, don’t apply — we’ll both save time.
This is not a decor job.
This is a logic, economy, and gameplay chaos job.
Project: Brainrot Bazaar
Core mechanic (non-negotiable):
Players steal Braincores, sell them at public markets, and prices change live based on supply and demand.
There is a public “Market Crash” button that instantly tanks prices, triggers global effects, and causes betrayal, panic, and streamer-worthy moments.
If you don’t enjoy designing systems that players abuse — don’t apply.
MVP Scope (tight on purpose)
1 Braincore item
2–3 market stalls
Visible live price ticker (global, everyone sees it)
Public leaderboard (richest player clearly highlighted)
Market Crash button
Cooldown
Global impact (price drop, VFX/audio feedback)
Short rounds: 5–8 minutes max
This is about fast loops and chaos, not long RPG sessions.
What I Care About
Clean, reliable logic
Price up/down works correctly
No broken triggers
Performance
No lag
No over-engineered nonsense
Fast iteration
I want to test, tweak, break, and rebalance quickly
What I Do NOT Care About (for now)
Lore
Fancy props
Over-polished visuals
Cinematics
If your portfolio is “pretty but shallow,” this is not the job.
Who Should Apply
You should apply only if you have built at least one of the following:
Objective-based Fortnite maps
Economy or resource systems
Competitive or streamer-focused experiences
Systems using Verse + Creative devices that actually hold up under player abuse
Send examples.
If you don’t have relevant work, don’t apply — we’ll both save time.