I want to master multiplayer on UE5
Budget: $25 – $50 USD
I am interested in extending my knowledge of the Unreal Engine 5 (UE5) by mastering multiplayer capabilities. Specifically, I am looking to gain proficiency in networking, which is something I do not have a lot of experience with. Though I am not familiar with UE5, I do have a good working knowledge of other game engines, and I believe that I have the necessary skills to quickly and effectively learn UE5. My ultimate goal is to complete this task within a few days.
If you are okay, I'd like to learn all about UE's multiplayer/network so that I can utilize it at any time for my future solo projects.
I want to build games like Agar.io or Brawl Stars. Not saying the same app style, but multiplayers settings like them.
I've tried dedicated server/server-client model on UE5, constantly getting error like "sth ~~ -waitmutex -existed code 6" on VS 2019, and I'm stuck with it so long.
I prefer C++ to blueprint.
If you need any prerequisite(e.g., my dev environment setup), please let me know.
Thank you.
If you are okay, I'd like to learn all about UE's multiplayer/network so that I can utilize it at any time for my future solo projects.
I want to build games like Agar.io or Brawl Stars. Not saying the same app style, but multiplayers settings like them.
I've tried dedicated server/server-client model on UE5, constantly getting error like "sth ~~ -waitmutex -existed code 6" on VS 2019, and I'm stuck with it so long.
I prefer C++ to blueprint.
If you need any prerequisite(e.g., my dev environment setup), please let me know.
Thank you.