3 vs 3 soccer game multiplayer with photon engine

Job ID: 36955026

Budget: $750 – $1,500 USD

Hello,
I am looking for a strong developer that can develop
1.3 vs 3 soccer game multiplayer with photon engine
2. 2 of the 3 players will be BOTS and 1 from each side must be multiplayer)
3. Additional option will be 3 vs 3 and 2 of the users will be real players and one will be bot
4. the game will have menu screen + loading screen bar
5. 30 players inside a scroller to choose include upgrade player with 10 levels,
player abilities must have shoot power, speed movement , dash and more special effects
the movements must be smooth in the online and in the AI mode
Player movement and controller with effects
6. from player 1 to 30 -> player 1 is the easy player to 30 player that will be a legend with high skills
when they will score, the name and the text "GOAL" will show.
in the end it must show the player name as we did in the soccer game.

7.daily coins , daily challenges to play each player in the scroller
8. Achievements to get more coins
9. Shop, iAP to buy coins and with them to buy players, ready chat text , emojies
10. in the online there will be ready chat text and emojies between players .
11. there will be a private room so players can play between them and invite by code
12. in the multiplayer option -> lobby with 5 rooms to enter with coins
13. 2 tournamets for 4 players , enter room of 500 coins and 100 coins
14. Offline mode to play vs AI as friendly match from the 30 players from the scroller to choose, the AI will choose randomly but not the same players.
15. Additional OFFLINE mode is to play in 6 groups and the winner from each group will upload to Quarter-finals, semi final and final
16. the game must have effects and special moves
17.sounds, music, and more we will supply it.
18. 5 players will be unlocked from the scroller slider, to play with them in the friendly mode and group mode.
19. in the multiplayer mode -> the same method , Only the open players can be selected... and the AI that will be played must be from the opened players only.
20. the data will be stored in PLAYFAB, coins, clear cache, points, restore coins ready and all the IAP of the user.
the data will recognize the same device.
21. ads will be unity ads & admob we will provide the plugin
22. exit button.