simulation strategy multiplayer game -- 2

Job ID: 35458030

Budget: $15 – $25 USD

my game idea is similar to an old known simulation strategy multiplayer game (Travian, Tatar)but with adding and changing more rules and ideas, with totally new map look and different new design in general almost everything.
the game languages is (English and Arabic) i can help with the translation
- it’s a 2D simulation strategy multiplayer game to be played on web browsers whether on PC or mobiles web browsers
- if it can be made as mobile app for ios and android too without a hug different cost it can be discussed
- a full setup needed to be done to make the project ready to use and play for database and server hosting and anything related( the server hosting costs and such related details can be discussed to make everything clear for all parties)
-inside the game a gold or diamonds as an option for the the player to buy and pay ? for it online by different payment that ways can be discussed later
- 1 to 4 different armies every unit has different power against specific units,
- The player can attack the other as well as occupy one of his cities except for the capital
- a new different way of attacking will be added and given to the attacker as one of the options
- during the attack the attacker player will have some more spots can be attacked by the the defender and alliances to reduce attacker abilities and power, can be discussed and decided later later to see what is the best
- idea to add an option to buy resources can be discussed later
- an idea to buy a new different units can be discussed later
- new different ways of giving the player options of protection
- Some new rules and changes to the hero of the player, leader or leader, whatever name will be given later
- inside every city it has 4 variant resources needed to build up the city every building has levels from 1 to 10 or 15 will be decided later
- There will be about 13 different types of buildings available for construction, and the construction of some buildings depends on the levels of other specific buildings to be available and shown to the player
- a general chat room for the server players that can show some important breaking news of server wars or battles and every alliance can have it own chat room too for discussion
- there’s one more idea playing rule can be discussed to be added if possible
- the server life period can be decided later if fast or slow
- The end of the server will be by building a large structural object with levels from 1 to 100 that will appear at the end of the server and during the construction of this thing the player will face many challenges from attacks trying to prevent him from completing the construction and the winner is whoever finishes the construction first