iOS 2D simple Game Development

Job ID: 39820715

Budget: $10 – $30 USD

I’m ready to turn my fully-planned concept—essentially a “Brawl Bots” game —into a live, App Store-ready experience. The game is 2D, strictly for iOS, and should keep a bright, cartoonish aesthetic throughout. What has to be in the first build: • Real-time arena combat • Collectible power-ups that instantly alter speed, damage, or defence • Smooth multiplayer matchmaking and play (Game Center or a solution you prefer) I’ll supply mock-ups, flowcharts, and exact power-up specs. You can choose the tech that lets you move fastest—Unity 2D, SpriteKit, or any engine that produces a clean Xcode project and passes Apple review. Deliverables I expect: • A fully playable MVP that mirrors Brawl Bots’ loop from lobby through victory screen • One starter map, a handful of balanced power-ups, and responsive touch controls • All source code, layered art files, and straightforward build instructions If the launch goes smoothly, I have a backlog of new maps, skins, and seasonal events ready for follow-up milestones. Include links to any shipped iOS multiplayer games you’ve built and let me know a realistic timeline for that first playable.