Web Cartoon Lightgun Shooting Game
Budget: $80 – $100 USD
I want a small, browser-based shooter that captures the spirit of the old Duck Hunt but swaps the ducks and marshes for fresh characters and a bright, cartoonish backdrop. It needs to run smoothly in any modern desktop web browser—no downloads, no plugins.
Gameplay is straightforward: targets move across the screen, the player fires by clicking or by using a Sinden Lightgun, which the browser sees as a regular mouse cursor. Each successful hit adds to the score; a simple timer or limited-ammo mechanic will keep the rounds short and replayable. A clean HUD should show score, remaining shots or time, and a hit indicator.
I’m happy to use your preferred HTML5 stack—vanilla JavaScript with Canvas, or a lightweight engine like Phaser or PixiJS—as long as load times stay minimal and the code is easy for me to tweak later. If you enjoy creating art, feel free to propose original cartoon assets; otherwise, let me know what you need from me and I’ll supply references.
Deliverables:
• Playable HTML5 game folder ready to drop on a web server
• All source files and commented code
• Optimised cartoon art and audio in openly licensed formats
• Short README explaining build steps and how to add new levels or assets
Acceptance criteria:
• Works in the latest versions of Chrome, Firefox, and Edge
• Accurate hit detection with both mouse click and Sinden Lightgun
• Steady 60 fps on an average laptop or desktop
• Zero console errors on launch and during gameplay
If this sounds like your kind of mini-project, let’s talk timeline and the extra touches you’d enjoy adding.
Gameplay is straightforward: targets move across the screen, the player fires by clicking or by using a Sinden Lightgun, which the browser sees as a regular mouse cursor. Each successful hit adds to the score; a simple timer or limited-ammo mechanic will keep the rounds short and replayable. A clean HUD should show score, remaining shots or time, and a hit indicator.
I’m happy to use your preferred HTML5 stack—vanilla JavaScript with Canvas, or a lightweight engine like Phaser or PixiJS—as long as load times stay minimal and the code is easy for me to tweak later. If you enjoy creating art, feel free to propose original cartoon assets; otherwise, let me know what you need from me and I’ll supply references.
Deliverables:
• Playable HTML5 game folder ready to drop on a web server
• All source files and commented code
• Optimised cartoon art and audio in openly licensed formats
• Short README explaining build steps and how to add new levels or assets
Acceptance criteria:
• Works in the latest versions of Chrome, Firefox, and Edge
• Accurate hit detection with both mouse click and Sinden Lightgun
• Steady 60 fps on an average laptop or desktop
• Zero console errors on launch and during gameplay
If this sounds like your kind of mini-project, let’s talk timeline and the extra touches you’d enjoy adding.
Related categories:
JavaScript
Trades & Services
Game Design
Animation
HTML5
Game Development
Web Development
Audio Editing