Unreal Engine 4.26 Game Development: Organization of levels and menus plus getting set up for multiplayer networking
Budget: $30 – $250 USD
Self-taught and in need of a mentor to lay out a path for developing a multiplayer, co-op, open world game. Have had spotted help from friends but need a professional to describe and show what kind of overall structure is needed.
Have started this game demo project in Unreal 4.26.2 and need help with the set-up and organization. Have a basic understanding and a plan for how I believe everything should be laid out but need a mentor to walk me through it and describe what changes need to be made. Will send diagram of plans once in contact.
Since this demo will need the co-op mechanics tested between myself and a coworker, will also need to incorporate host-run dedicated servers for the open world. Need to learn how to integrate spawn and dungeon instances as well.
Have started this game demo project in Unreal 4.26.2 and need help with the set-up and organization. Have a basic understanding and a plan for how I believe everything should be laid out but need a mentor to walk me through it and describe what changes need to be made. Will send diagram of plans once in contact.
Since this demo will need the co-op mechanics tested between myself and a coworker, will also need to incorporate host-run dedicated servers for the open world. Need to learn how to integrate spawn and dungeon instances as well.