Strategy PC Game Development
Budget: $250 – $750 USD
Freelance Game Developer Wanted — Tactical Strategy Game Prototype
We’re seeking a skilled 2D game developer to build a playable prototype for a turn-based, tile-based strategy game. The gameplay combines classic mechanics with modern roguelike elements, variable unit abilities, and dynamic board hazards.
What You'll Be Doing:
Develop a grid-based prototype with unit movement, basic abilities, and tile logic
Implement a simple UI for selecting and deploying units
Design for scalability and modularity (future systems and content)
Ideal Skills:
Experience with Unity or Godot
Background in turn-based or tactical game systems
Clean code structure and strong communication
Bonus: understanding of chess mechanics or roguelike systems
Engagement:
Timeline: ~4–6 weeks
Compensation: Flat rate or milestone-based (based on experience)
Remote / async work
We’re seeking a skilled 2D game developer to build a playable prototype for a turn-based, tile-based strategy game. The gameplay combines classic mechanics with modern roguelike elements, variable unit abilities, and dynamic board hazards.
What You'll Be Doing:
Develop a grid-based prototype with unit movement, basic abilities, and tile logic
Implement a simple UI for selecting and deploying units
Design for scalability and modularity (future systems and content)
Ideal Skills:
Experience with Unity or Godot
Background in turn-based or tactical game systems
Clean code structure and strong communication
Bonus: understanding of chess mechanics or roguelike systems
Engagement:
Timeline: ~4–6 weeks
Compensation: Flat rate or milestone-based (based on experience)
Remote / async work