Space Marine 2 Combine-Inspired Mod

Job ID: 39695732

Budget: $250 – $750 CAD

Overview

This mod transforms Space Marine 2’s models, textures, weapons, and voice lines to create a full Combine-inspired experience. Imperial factions will be reskinned as Combine forces, new custom weapons will be introduced, and audio will be replaced with authentic Combine communications. The aim is to keep the game’s gritty, realistic tone while integrating the menacing, authoritarian look of the Combine. Also ensure all animations get adjusted to the new size and models since I won't be a bulky space marine.


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Faction Replacements

1. Imperial Guard → Standard Combine Soldiers

Replace models with Combine uniforms.

Standardized, militarized gear.

Less specialized than elites, with a functional, uniform appearance.


2. Ultramarines → Specialized Combine Heavy Armor

Bulkier, more reinforced armor design than standard soldiers.

Militaristic Combine aesthetic adapted to Space Marine proportions.

Tactical gear, plating, and detailing to suggest elite status.


3. Primaris Space Marines → KING Division

Armor design inspired by Combine Elites but with modifications:

Single large yellow eye lens.

Black-and-yellow color scheme.

Militarized but intimidating design, projecting command authority.




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Weapon Additions

1. KING LMG (Primary Weapon)

Custom-designed LMG for player use throughout the campaign.

Visuals: Primarily black with yellow detailing and glowing yellow ammunition.

Functional role: Feels heavy, authoritative, and reliable — the KING Division’s signature weapon.

Toxic gas emissions when reloading.


2. Giant Ballistic Shield

Usable alongside a melee weapon.

Provides heavy frontal protection.

While attacking with a melee weapon in the other hand, damage reflection becomes less efficient — adding tactical trade-off.



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Audio Changes

Replace all affected voice lines and mission chatter with Combine dialogue.

Apply authentic Combine radio filter effects.

Audio references:

Combine Combat Chatter #1

Combine Combat Chatter #2

Combine Combat Chatter #3


Ensure lip-sync/timing remains consistent with animations.



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Art Direction

Keep textures gritty, battle-worn, and realistic — fitting Space Marine 2’s style.

Realistic material shading: metal, composite armor, tactical fabric.

Glowing yellow ammunition should be distinct but not cartoonish — integrated into the weapon naturally.



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Deliverables

Model and texture replacements for Imperial Guard, Ultramarines, and Primaris (KING).

New KING LMG and Ballistic Shield assets.

Audio replacements with provided Combine references.

Fully packaged mod with clear installation structure.