Simulation Game Development
Budget: $5,000 – $10,000 USD
I am currently wanting to develop a large scale solo colony sim game. A good example of this project would be "Rimworld" or "Dwarf Fortress". I'm looking for a developer to take on the project creation.
The early details of the game is a story generator / decision altering driven management / simulation game that combines a colony sim game like rimworld and throws them together in a low poly top down simulation game. I have a larger scale idea with this project that in private we can go over and discuss.
As of current I am looking to create an early access build with early features to release in the future along with showcases and promo's and over time continue feature add ins and continued graphical, feature, and UI improvements. The budget for the early access process as of right now is $5000 with every stage of development from beta -> early access -> release and any needed in between, all paying $5000 minimum (Always depending upon the amount of features introduced at one instance). I look forward to speaking to you to discuss our possible collaboration!
The early details of the game is a story generator / decision altering driven management / simulation game that combines a colony sim game like rimworld and throws them together in a low poly top down simulation game. I have a larger scale idea with this project that in private we can go over and discuss.
As of current I am looking to create an early access build with early features to release in the future along with showcases and promo's and over time continue feature add ins and continued graphical, feature, and UI improvements. The budget for the early access process as of right now is $5000 with every stage of development from beta -> early access -> release and any needed in between, all paying $5000 minimum (Always depending upon the amount of features introduced at one instance). I look forward to speaking to you to discuss our possible collaboration!