Roblox Pet PvP Arena
Budget: $250 – $750 USD
Subject: V1 Development – Arena Beast (New Project)
Hello,
I’m reaching out regarding a new Roblox project I’m working on, called Arena B. I’d like to get an estimate for the V1 development, with the possibility of future updates if everything goes well. Below are the features and details I’d like to include:
1️⃣ Hub / Safe Zone
All players spawn here at the beginning.
Protected area: no possibility to die.
Access to menus: Battle Pass, skins, pets, grades.
Players can see:
Current grade
Current PvP points and total record
Pet in use (passive bonus)
Players can enter the PvP Arena via a portal or button.
2️⃣ PvP Arena
Large central circle for combat, limited to 20 players max.
Skill-based combat: direct attacks, dodge, dash; pets are passive only.
Above each player’s head:
Name
Military grade
Current points
Pet used
Monthly leaderboard based on PvP points.
Titles visible above players according to ranking (top 1, top 10, top 50).
3️⃣ Progression & Grades
Player progression by level and military rank:
Example: level 5 → Lieutenant, then Captain, etc.
Weapons and pets unlocked based on level or total kills/points.
4️⃣ Pets
Players can have pets with passive bonuses.
Pets can be unlocked via paid eggs, with two rarity levels.
Pets do not replace player skill but add bonuses during combat.
5️⃣ Weapons
5 types of weapons, unlocked based on progression / level / kills.
Each weapon has unique style and stats, balanced so skill remains key.
6️⃣ Monetization
Battle Pass: free and paid rewards, exclusive skins and pets.
Shop: microtransactions for skins, effects, rare pets.
Free engagement skin:
Requirements: favorite the game, like it, join the group, stay 30 min in the game.
Reward: cosmetic exclusive skin.
Roblox badges: simple goals (first kill, skin unlocked, level reached).
7️⃣ UI & Displays
Central HUD showing leaderboard, Battle Pass, grade, XP progression.
Displays above players in the arena: points, pets, grade, title.
8️⃣ Additional Notes
Monthly ranking with unique rewards per tier.
PvP server limited to 20 players for V1 → optimal performance.
Players return automatically to hub after each PvP match.
I’d like to know:
1. Estimated time to develop this complete V1 ?
2. Approximate cost for this version ?
3. Any technical difficulties or possible optimizations you foresee for this V1 ?
Contact me for price négociation
Thank you very much for your feedback, and I hope this project interests you.
Best regards,
Brice Martins
Hello,
I’m reaching out regarding a new Roblox project I’m working on, called Arena B. I’d like to get an estimate for the V1 development, with the possibility of future updates if everything goes well. Below are the features and details I’d like to include:
1️⃣ Hub / Safe Zone
All players spawn here at the beginning.
Protected area: no possibility to die.
Access to menus: Battle Pass, skins, pets, grades.
Players can see:
Current grade
Current PvP points and total record
Pet in use (passive bonus)
Players can enter the PvP Arena via a portal or button.
2️⃣ PvP Arena
Large central circle for combat, limited to 20 players max.
Skill-based combat: direct attacks, dodge, dash; pets are passive only.
Above each player’s head:
Name
Military grade
Current points
Pet used
Monthly leaderboard based on PvP points.
Titles visible above players according to ranking (top 1, top 10, top 50).
3️⃣ Progression & Grades
Player progression by level and military rank:
Example: level 5 → Lieutenant, then Captain, etc.
Weapons and pets unlocked based on level or total kills/points.
4️⃣ Pets
Players can have pets with passive bonuses.
Pets can be unlocked via paid eggs, with two rarity levels.
Pets do not replace player skill but add bonuses during combat.
5️⃣ Weapons
5 types of weapons, unlocked based on progression / level / kills.
Each weapon has unique style and stats, balanced so skill remains key.
6️⃣ Monetization
Battle Pass: free and paid rewards, exclusive skins and pets.
Shop: microtransactions for skins, effects, rare pets.
Free engagement skin:
Requirements: favorite the game, like it, join the group, stay 30 min in the game.
Reward: cosmetic exclusive skin.
Roblox badges: simple goals (first kill, skin unlocked, level reached).
7️⃣ UI & Displays
Central HUD showing leaderboard, Battle Pass, grade, XP progression.
Displays above players in the arena: points, pets, grade, title.
8️⃣ Additional Notes
Monthly ranking with unique rewards per tier.
PvP server limited to 20 players for V1 → optimal performance.
Players return automatically to hub after each PvP match.
I’d like to know:
1. Estimated time to develop this complete V1 ?
2. Approximate cost for this version ?
3. Any technical difficulties or possible optimizations you foresee for this V1 ?
Contact me for price négociation
Thank you very much for your feedback, and I hope this project interests you.
Best regards,
Brice Martins
Related categories:
Game Design
Game Development
Lua
UI / User Interface
Roblox
Game Testing
Level Design